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Thread: Throw exception in repository, catch in UI

  1. #1
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    Question Throw exception in repository, catch in UI

    For my project I need to make players, input is in my GUI (not a lot of graphics yet Everything goes through my domaincontroller to my repository. My repository makes object "player".
    I need to throw an exception in "maakSpeler" when my names are smaller than 3 characters and larger than 15. I need to catch the exception in my UI. Can you help me?





    package gui;
    import javax.swing.JOptionPane;

    import domein.domeincontroller;;

    public class GUI
    {
    public static void main(String args[])
    {
    int aantalSpelers, aantal;
    String naam;
    domeincontroller dom = new domeincontroller();


    aantalSpelers = Integer.parseInt(JOptionPane.showInputDialog("Geef aantal spelers in (2-6):"));
    dom.stelAantalSpelersIn(aantalSpelers);

    String[] namen = new String[dom.geefAantalSpelers()];
    char[] Symbool = new char[dom.geefAantalSpelers()];

    for(aantal = 0; aantal < dom.geefAantalSpelers(); aantal++)
    {
    naam = JOptionPane.showInputDialog("Geef naam van speler (3-15 char)", aantal+1);
    dom.maakSpeler(naam);
    }
    namen = dom.Namen();
    Symbool = dom.Symbolen();
    for(aantal = 0; aantal < dom.geefAantalSpelers(); aantal++)
    {
    System.out.printf("%s \n%c \n", namen[aantal], Symbool[aantal]);
    }

    }
    }






    package domein;

    public class domeincontroller
    {
    spelerRepository spelerR = new spelerRepository();
    public domeincontroller(){

    }
    public int geefAantalSpelers()
    {
    return spelerR.getAantalSpelers();
    }

    public void maakSpeler(String naam)
    {
    spelerR.maakSpeler(naam);
    }

    public void stelAantalSpelersIn(int aantalSpelers) {
    spelerR.setAantalSpelers(aantalSpelers);
    }
    public String[] Namen(){
    int aantalSpelers = spelerR.getAantalSpelers();
    String[] namen = new String[aantalSpelers];
    namen = spelerR.getNaam();
    return namen;
    }
    public char[] Symbolen(){
    int aantalSpelers = spelerR.getAantalSpelers();
    char[] Symbolen = new char[aantalSpelers];
    Symbolen = spelerR.getSymbool();
    return Symbolen;
    }

    }






    package domein;
    import java.util.EmptyStackException;

    import javax.swing.JOptionPane;

    public class spelerRepository
    {
    private int aantalSpelers =2, reedsGemaakt = 0;
    private String symbolen = "&@#§$%";
    private Speler[] spelers = new Speler[aantalSpelers];
    char[] symbool = symbolen.toCharArray() ;

    public spelerRepository(){}

    public int getAantalSpelers()
    {
    return aantalSpelers;
    }

    public void setAantalSpelers(int aantalSpelers)
    {
    if(aantalSpelers < 2 || aantalSpelers > 6){aantalSpelers=(Integer) null;}
    try{
    this.aantalSpelers = aantalSpelers;
    Speler[] spelers = new Speler[aantalSpelers];
    }
    catch(NullPointerException ex){
    int nieuwAantal = Integer.parseInt(JOptionPane.showInputDialog("Geef een correct aantal spelers in(2-6)"));
    setAantalSpelers(nieuwAantal);
    }



    }

    public void maakSpeler(String naam)
    {
    if(naam.length() > 15 || naam.length() < 3){
    throw new Error("De opgegeven naam heeft niet de correcte grootte");
    }
    else{
    spelers[reedsGemaakt] = new Speler(naam);
    setSymbool();
    }

    }
    public void setSymbool()
    {
    spelers[reedsGemaakt].setSymbool(symbool[reedsGemaakt]);
    reedsGemaakt++;
    }
    public String[] getNaam()
    {
    String[] Namen = new String[aantalSpelers];
    for(int teller=0; teller<aantalSpelers; teller++)
    {
    Namen[teller] = spelers[teller].getNaam();
    }
    return Namen;
    }
    public char[] getSymbool()
    {
    char[] Symbolen = new char[aantalSpelers];
    for(int teller=0; teller<aantalSpelers; teller++)
    {
    Symbolen[teller] = spelers[teller].getSymbool();
    }
    return Symbolen;
    }

    }









    package domein;

    import javax.swing.JOptionPane;

    public class Speler
    {
    private String naam;
    private char symbool;

    public Speler(String naam){
    setNaam(naam);
    }

    public String getNaam()
    {
    return naam;
    }

    public void setNaam(String naam)
    {
    if(naam.length() >= 3 && naam.length() <= 15)
    {
    this.naam = naam;
    }
    else
    {
    this.naam = null;
    JOptionPane.showMessageDialog(null, "De spelernaam moet tussen de 3 en de 15 karakters lang zijn.","Naam te lang",JOptionPane.ERROR_MESSAGE);

    }
    }

    public char getSymbool()
    {
    return symbool;
    }
    public void setSymbool(char symbool)
    {
    this.symbool = symbool;
    }


    }


  2. #2
    Super Moderator Norm's Avatar
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    Default Re: Throw exception in repository, catch in UI

    Please edit your post and wrap your code with
    [code=java]
    <YOUR CODE HERE>
    [/code]
    to get highlighting and preserve formatting.
    If you don't understand my answer, don't ignore it, ask a question.

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