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Thread: help building up GUI for poker game

  1. #1
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    Post help building up GUI for poker game

    hi, im new to the forums and to programing itself, and im trying to build up a simple swing/awt GUI for my bluej project wich simulates a 5 card poker game.
    thanks for the help

    basicaly i would like to import cards to make the gui more nice, and make sume buttons to the array that chooses the cards u want to change.

    thanks for the help
    here is my code
    import java.util.Random;
    import java.util.ArrayList;
    public class Poker
    {
        private Random rnd;
        private int cardA;
        private int card2;
        private int card3;
        private int card4;
        private int card5;
        private int card6;
        private int card7;
        private int card8;
        private int card9;
        private int card10;
        private int cardJ;
        private int cardQ;
        private int cardK;
        private int[] hand;
        private int isTwoOfAKind;
        private int isTreeOfAKind;
        private int isFull;
        private int isPoker;
        private int isStraight;
        public Poker()
        {
            rnd = new Random();
            hand = new int[5];
            shoufleCards();
            fillHand();
            printHand();
            isTwoOfAKind();
            isTreeOfAKind();
            isFull();
            isStraight();
            isPoker();
            System.out.println("choose the cards u want to change");
        }
        public void shoufleCards()
        {
            cardA = rnd.nextInt(13)+1;
            card2 = rnd.nextInt(13)+1;
            card3 = rnd.nextInt(13)+1;
            card4 = rnd.nextInt(13)+1;
            card5 = rnd.nextInt(13)+1;
        }
        public void fillHand()
        {
            hand[0] = cardA;
            hand[1] = card2;
            hand[2] = card3;
            hand[3] = card4;
            hand[4] = card5;
        }
        public int[] getHand()
        {
            return hand;
        }   
        public void printHand()
        {
            for(int index = 0; index < hand.length; index++)
            {
                if(hand[index]==1)
                {
                    System.out.println("A");
                }
                else if(hand[index]==11)
                {
                    System.out.println("j");
                }
     
                else if(hand[index]==12)
                {                
                    System.out.println("q");
                }
                else if(hand[index]==13)
                {                
                    System.out.println("k");
                }
                else
                {
                    System.out.println(hand[index]);
                }
            }
        }
        public void chooseCards(int[] chooseCards)//inside the parameter u need to place the position of the card u want to change
        {        
            for(int index = 0;index < chooseCards.length;index++)
            {
                int a = chooseCards[index];
                hand[a] = rnd.nextInt(13)+1;
            }
            printHand();
            isTwoOfAKind = 0;
            isTreeOfAKind = 0;
            isFull = 0;
            isStraight = 0;
            isPoker = 0;
            isTwoOfAKind();
            isTreeOfAKind();
            isFull();
            isStraight();
            isPoker();
        }
        public void isTwoOfAKind()
        {
            int A = 0;
            int two = 0;
            int tree = 0;
            int four = 0;
            int five = 0;
            int six = 0;
            int seven = 0;
            int eight = 0;
            int nine = 0;
            int ten = 0;
            int J = 0;
            int Q = 0;
            int K = 0;
     
            for(int index = 0; index < hand.length;index++)
            {
                if(hand[index]==1) A++;
                if(hand[index]==2) two++;
                if(hand[index]==3) tree++;
                if(hand[index]==4) four++;
                if(hand[index]==5) five++;
                if(hand[index]==6) six++;
                if(hand[index]==7) seven++;
                if(hand[index]==8) eight++;
                if(hand[index]==9) nine++;
                if(hand[index]==10) ten++;
                if(hand[index]==11) J++;
                if(hand[index]==12) Q++;
                if(hand[index]==13) K++;
            }
            if(A == 2)
            {
                    System.out.println("u got two of a kind with, aces");
                    isTwoOfAKind++;
            }
            if(two == 2)
            {
                    System.out.println("u got two of a kind with, twos");
                    isTwoOfAKind++;
            }
            if(tree == 2)
            {
                    System.out.println("u got two of a kind with, trees");
                    isTwoOfAKind++;
            }
            if(four == 2)
            {
                    System.out.println("u got two of a kind with, fours");
                    isTwoOfAKind++;
            }
            if(five == 2)
            {
                    System.out.println("u got two of a kind with, fives");
                    isTwoOfAKind++;
            }
            if(six == 2)
            {
                    System.out.println("u got two of a kind with,");
                    isTwoOfAKind++;
            }
            if(seven == 2)
            {
                System.out.println("u got two of a kind with, sevens");
                isTwoOfAKind++;
            }
            if(eight == 2)
            {
                System.out.println("u got two of a kind with, eights");
                isTwoOfAKind++;
            }
            if(nine == 2)
            {
                System.out.println("u got two of a kind with, nines");
                isTwoOfAKind++;
            }
            if(ten == 2)
            {
                System.out.println("u got two of a kind with, tens");
                isTwoOfAKind++;
            }
            if(J == 2)
            {
                System.out.println("u got two of a kind with, Js");
                isTwoOfAKind++;
            }
            if(Q == 2)
            {
                System.out.println("u got two of a kind with, Qs");
                isTwoOfAKind++;
            }
            if(K == 2)
            {
                System.out.println("u got two of a kind with, Ks");
                isTwoOfAKind++;
            }
     
        }
        public void isTreeOfAKind()
        {
            int A = 0;
            int two = 0;
            int tree = 0;
            int four = 0;
            int five = 0;
            int six = 0;
            int seven = 0;
            int eight = 0;
            int nine = 0;
            int ten = 0;
            int J = 0;
            int Q = 0;
            int K = 0;
                    for(int index = 0; index < hand.length;index++)
            {
                if(hand[index]==1) A++;
                if(hand[index]==2) two++;
                if(hand[index]==3) tree++;
                if(hand[index]==4) four++;
                if(hand[index]==5) five++;
                if(hand[index]==6) six++;
                if(hand[index]==7) seven++;
                if(hand[index]==8) eight++;
                if(hand[index]==9) nine++;
                if(hand[index]==10) ten++;
                if(hand[index]==11) J++;
                if(hand[index]==12) Q++;
                if(hand[index]==13) K++;
            }
            if(A == 3)
            {
                    System.out.println("u got tree of a kind with, Aces");
                    isTreeOfAKind++;
            }
            if(two == 3)
            {
                    System.out.println("u got tree of a kind with, twos");
                    isTreeOfAKind++;
            }
            if(tree == 3)
            {
                    System.out.println("u got tree of a kind with, trees");
                    isTreeOfAKind++;
            }
            if(four == 3)
            {
                    System.out.println("u got tree of a kind with, fours");
                    isTreeOfAKind++;
            }
            if(five == 3)
            {
                    System.out.println("u got tree of a kind with, fives");
                    isTreeOfAKind++;
            }
            if(six == 3)
            {
                    System.out.println("u got tree of a kind with, sixes");
                    isTreeOfAKind++;
            }
            if(seven == 3)
            {
                    System.out.println("u got tree of a kind with, sevens");
                    isTreeOfAKind++;
            }
            if(eight == 3)
            {
                 System.out.println("u got tree of a kind with, eights");
                 isTreeOfAKind++;
            }
            if(nine == 3)
            {
                 System.out.println("u got tree of a kind with, nines");
                 isTreeOfAKind++;
            }
            if(ten == 3)
            {
                 System.out.println("u got tree of a kind with,tens");
                 isTreeOfAKind++;
            }
            if(J == 3)
            {
                 System.out.println("u got tree of a kind with, Js");
                 isTreeOfAKind++;
            }
            if(Q == 3)
            {
                 System.out.println("u got tree of a kind with, Qs");
                 isTreeOfAKind++;
            }
            if(K == 3)
            {
                 System.out.println("u got tree of a kind with, Ks");
                 isTreeOfAKind++;
            }
        }
        public void isPoker()
        {
            int A = 0;
            int two = 0;
            int tree = 0;
            int four = 0;
            int five = 0;
            int six = 0;
            int seven = 0;
            int eight = 0;
            int nine = 0;
            int ten = 0;
            int J = 0;
            int Q = 0;
            int K = 0;
            for(int index = 0; index < hand.length;index++)
            {
                if(hand[index]==1) A++;
                if(hand[index]==2) two++;
                if(hand[index]==3) tree++;
                if(hand[index]==4) four++;
                if(hand[index]==5) five++;
                if(hand[index]==6) six++;
                if(hand[index]==7) seven++;
                if(hand[index]==8) eight++;
                if(hand[index]==9) nine++;
                if(hand[index]==10) ten++;
                if(hand[index]==11) J++;
                if(hand[index]==12) Q++;
                if(hand[index]==13) K++;
            }
            if(A == 4)
            {
                    System.out.println("u got poker with, Aces");
                    isPoker++;
            }
            if(two == 4)
            {
                    System.out.println("u got poker with, twos");
                    isPoker++;
            }
            if(tree == 4)
            {
                    System.out.println("u got poker with, trees");
                    isPoker++;
            }
            if(four == 4)
            {
                    System.out.println("u got poker with, fours");
                    isPoker++;
            }
            if(five == 4)
            {
                    System.out.println("u got poker with, fives");
                    isPoker++;
            }
            if(six == 4)
            {
                    System.out.println("u got poker with, sixes");
                    isPoker++;
            }
            if(seven == 4)
            {
                    System.out.println("u got poker with, sevens");
                    isPoker++;
            }
            if(eight == 4)
            {
                 System.out.println("u got poker with, eights");
                 isPoker++;
            }
            if(nine == 4)
            {
                 System.out.println("u got poker with, nines");
                 isPoker++;
            }
            if(ten == 4)
            {
                 System.out.println("u got poker with, tens");
                 isPoker++;
            }
            if(J == 4)
            {
                 System.out.println("u got poker with, Js");
                 isPoker++;
            }
            if(Q == 4)
            {
                 System.out.println("u got poker with, Qs");
                 isPoker++;
            }
            if(K == 4)
            {
                 System.out.println("u got poker with, Ks");
                 isPoker++;
            }
        }   
        public void isFull()
        {
            if((isTwoOfAKind == 1) && (isTreeOfAKind == 1))
            {
                System.out.println("u got full");
                isFull++;
            }
        }
        public void isStraight()
        {
            int A = 0;
            int two = 0;
            int tree = 0;
            int four = 0;
            int five = 0;
            int six = 0;
            int seven = 0;
            int eight = 0;
            int nine = 0;
            int ten = 0;
            int J = 0;
            int Q = 0;
            int K = 0;        
            for(int index = 0; index < hand.length;index++)
            {            
                if(hand[index]==1) A++;
                if(hand[index]==2) two++;
                if(hand[index]==3) tree++;
                if(hand[index]==4) four++;
                if(hand[index]==5) five++;
                if(hand[index]==6) six++;
                if(hand[index]==7) seven++;
                if(hand[index]==8) eight++;
                if(hand[index]==9) nine++;
                if(hand[index]==10) ten++;
                if(hand[index]==11) J++;
                if(hand[index]==12) Q++;
                if(hand[index]==13) K++;
            }
            if((A == 1)&&(two == 1)&&(tree == 1)&&(four == 1)&&(five == 1)&&(six == 1))
            {
                    System.out.println("u got Straight!");
                    isStraight++;
            }
            if((two == 1)&&(tree == 1)&&(four == 1)&&(five == 1)&&(six == 1))
            {
                System.out.println("u got Straight!");
                isStraight++;
            }
            if((tree == 1)&&(four == 1)&&(five == 1)&&(six == 1)&&(seven == 1))
            {
                System.out.println("u got Straight!");
                isStraight++;
            }
            if((four == 1)&&(five == 1)&&(six == 1)&&(seven == 1)&&(eight == 1))
            {
                System.out.println("u got Straight!");
                isStraight++;
            }
            if((five == 1)&&(six == 1)&&(seven == 1)&&(eight == 1)&&(nine == 1))
            {
                System.out.println("u got Straight!");
                isStraight++;
            }
            if((six == 1)&&(seven == 1)&&(eight == 1)&&(nine == 1)&&(ten == 1))
            {
                System.out.println("u got Straight!");
                isStraight++;
            }
            if((seven == 1)&&(eight == 1)&&(nine == 1)&&(ten == 1)&&(J == 1))
            {
                System.out.println("tenes escalera");
                isStraight++;
            }
            if((eight == 1)&&(nine == 1)&&(ten == 1)&&(J == 1)&&(Q == 1))
            {
                System.out.println("u got Straight!");
                isStraight++;
            }
            if((nine == 1)&&(ten == 1)&&(J == 1)&&(Q == 1)&&(K == 1))
            {
                System.out.println("u got Straight!");
                isStraight++;
            }
            if((ten == 1)&&(J == 1)&&(K == 1)&&(Q == 1)&&(A == 1))
            {
                System.out.println("u got Straight!");
                isStraight++;
            }
        }
    }
    Last edited by Pencil; October 26th, 2010 at 01:13 PM.


  2. #2
    Crazy Cat Lady KevinWorkman's Avatar
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    Default Re: help building up GUI for poker game

    ...did you have a question?

  3. #3
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    Default Re: help building up GUI for poker game

    shure i do i need, as the thread sais i want to create a GUI for this program, my idea is to be able to see the cards instead of numbers in the console. and have buttons that call for the methods. but i have no clue where to start.
    thanks

  4. #4
    Member Darryl.Burke's Avatar
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    Default Re: help building up GUI for poker game

    i have no clue where to start.
    Fair enough.
    Trail: Creating a GUI With JFC/Swing (The Java™ Tutorials)

    db

  5. #5
    mmm.. coffee JavaPF's Avatar
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    Default Re: help building up GUI for poker game

    Hello Pencil,

    Welcome to the forums.

    Have you ever created a basic GUI before?

    You can get started here - Trail: Creating a GUI With JFC/Swing (The Java™ Tutorials)

    Don't forget to look here for code examples - Java Code Snippets and Tutorials - Java Programming Forums
    Please use [highlight=Java] code [/highlight] tags when posting your code.
    Forum Tip: Add to peoples reputation by clicking the button on their useful posts.

    Looking for a Java job? Visit - Java Programming Careers

  6. #6
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    Default Re: help building up GUI for poker game

    thanks a lot Darryl.Burke and JavaPF these tutorial might just be the thing im looking for

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