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Thread: Drawing Lines Loop

  1. #1
    Junior Member
    Join Date
    May 2013
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    Default Drawing Lines Loop

    I am a beginner, I am in my first java course so please take it easy on me. But I have written this code drawing 15 lines. I am stuck on how to make another loop to start the lines again in each corner.
    Here is my code thus far, and the result I am looking for. If anyone can help me or write show me the extra input needed to reach this picture please let me know.

    import java.awt.Graphics;
    import javax.swing.JPanel;
    import javax.swing.JFrame;

    public class DrawOneSetOfLines extends JPanel
    public static void main(String args[])
    DrawOneSetOfLines panel = new DrawOneSetOfLines();

    JFrame application = new JFrame();

    application.setDefaultCloseOperation(JFrame.EXIT_O N_CLOSE);

    application.setSize(250, 250);

    public void paintComponent(Graphics g)


    int linesToDraw = 15;
    int width = getWidth();
    int height = getHeight();
    int number, y, x, dy, dx;
    x = 0;
    y = height;
    number = 15;
    dx = width / number;
    dy = height / number;
    for( int i = 1; i < number; i++ )
    x += dx;
    y -= dy;
    g.drawLine( 0, 0, x, y );

    Attached Images Attached Images

  2. #2
    Super Moderator Norm's Avatar
    Join Date
    May 2010
    Eastern Florida
    Thanked 2,455 Times in 2,406 Posts

    Default Re: Drawing Lines Loop

    Please edit your post and wrap your code with code tags:
    to get highlighting and preserve formatting.

    Is there an algorithm that will draw the lines to make the image that you want drawn? Please post it so it can be compared to the code that was posted.
    If you don't understand my answer, don't ignore it, ask a question.

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