Originally Posted by copeg
acm package's GImage as follows:
GImage deck = new GImage("CARD_DECK_BASIC.jpg");
I am learning more and more about awt's Image class and it seems a better way to go. Perhaps for now I should step back and think. Any suggestions on a way to handle this?
I am trying to display this image on the back of a deck of cards. The jpg is smaller than the display size so it will need the scale method. As well as getting the location and other useful methods I find in awt. I guess I am wondering if there is a better way to handle a single image multiple times than the Image class.