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Thread: Panel Problems?

  1. #1
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    Unhappy Panel Problems?

    Hello there, I'm very new to JAVA programming, and I'm currently enrolled in a JAVA programming class at College. I've gotten through most of our other projects fine (mainly because they were very simple) but this time we were given a more complex program to work with. In this program, there were originally 3 buttons labeled Circle, 3d Rectangle, and Rounded Rectangle. What we have to do as students is to add 3 additional buttons to the panel BELOW the 3 existing buttons. When I try to do this, all of the buttons end up coming out on one line even if I set the # of rows to 2 and the # of columns to 3. I've tried other variations for the rows/columns but they always end up only being on one line. I've even tried creating a new panel for the three new buttons but it still places all of the buttons on one line. Could someone point out what I'm doing wrong? After making the 2 row panel, I've also got to make the buttons work, as well as add a clear button.

    Also the program comes in two parts, the first part is named Draw.Java, and the second is named Draw Canvas.Java.

    /******************************************************************
     *  COURSE:             CSC231 Computer Science and Programming II
     *	Lab:			    Number 4
     *	FILE:				Draw.java
     *	TARGET:				Java 5.0 and 6.0
     *****************************************************************/
     
    // Import Core Java packages
    import java.awt.*;
    import java.awt.event.*;
     
    public class Draw extends Frame implements ActionListener, ItemListener {
     
    	// Initial Frame size
    	static final int WIDTH = 400;                // frame width
    	static final int HEIGHT = 300;               // frame height
     
        // Color choices
        static final String COLOR_NAMES[] = {"None", "Red", "Blue", "Green"};
        static final Color COLORS[] = {null, Color.red, Color.blue, Color.green};
     
        // Button control
        Button circle;
        Button roundRec;
        Button threeDRec;
        Button square;
        Button oval;
        Button line;
     
        // Color choice box
        Choice colorChoice;
     
        // the canvas
        DrawCanvas canvas;
     
        /**
         * Constructor
         */
    	public Draw() {
    	    super("Java Draw");
            setLayout(new BorderLayout());
     
            // create panel for controls
            Panel topPanel = new Panel(new GridLayout(2, 3));
            add(topPanel, BorderLayout.PAGE_START);
     
            // create button control
            Panel buttonPanel = new Panel(new FlowLayout(FlowLayout.LEFT));
            topPanel.add(buttonPanel);
            circle = new Button("Circle");
            buttonPanel.add(circle);
            roundRec = new Button("Rounded Rectangle");
            buttonPanel.add(roundRec);
            threeDRec = new Button("3D Rectangle");
            buttonPanel.add(threeDRec);
            square = new Button("Square");
            buttonPanel.add(square);
            oval = new Button("Oval");
            buttonPanel.add(oval);
            line = new Button("Line");
            buttonPanel.add(line);
     
            // add button listener
            circle.addActionListener(this);
            roundRec.addActionListener(this);
            threeDRec.addActionListener(this);
            square.addActionListener(this);
            oval.addActionListener(this);
            line.addActionListener(this);
     
            // create panel for color choices
            Panel colorPanel = new Panel(new FlowLayout(FlowLayout.LEFT));
            topPanel.add(colorPanel);
            Label label = new Label("Filled Color:");
            colorPanel.add(label);
            colorChoice = new Choice();
            for(int i=0; i<COLOR_NAMES.length; i++) {
                colorChoice.add(COLOR_NAMES[i]);
            }
            colorPanel.add(colorChoice);
            colorChoice.addItemListener(this);
     
            // create the canvas
            canvas = new DrawCanvas();
            add(canvas, BorderLayout.CENTER);
    	} // end of constructor
     
     
        /**
         *  Implementing ActionListener
         */
        public void actionPerformed(ActionEvent event) {
            if(event.getSource() == circle) {  // circle button
                canvas.setShape(DrawCanvas.CIRCLE);
            }
            else if(event.getSource() == roundRec) {  // rounded rectangle button
                canvas.setShape(DrawCanvas.ROUNDED_RECTANGLE);
            }
            else if(event.getSource() == threeDRec) { // 3D rectangle button
                canvas.setShape(DrawCanvas.RECTANGLE_3D);
            }
            else if(event.getSource() == square) { // square button
                canvas.setShape(DrawCanvas.SQUARE);
            }
            else if(event.getSource() == oval) { // oval button
                canvas.setShape(DrawCanvas.OVAL);
            }
            else if(event.getSource() == line) { // line button
                canvas.setShape(DrawCanvas.LINE);
            }
        }
     
        /**
         * Implementing ItemListener
         */
        public void itemStateChanged(ItemEvent event) {
            Color color = COLORS[colorChoice.getSelectedIndex()];
            canvas.setFilledColor(color);
        }
     
        /**
         * the main method
         */
        public static void main(String[] argv) {
            // Create a frame
            Draw frame = new Draw();
            frame.setSize(WIDTH, HEIGHT);
            frame.setLocation(150, 100);
     
            // add window closing listener
            frame.addWindowListener(new WindowAdapter() {
                public void windowClosing(WindowEvent event) {
                    System.exit(0);
                }
            });
     
            // Show the frame
            frame.setVisible(true);
        }
    }


    Second Part
    /******************************************************************
     *  COURSE:             CSC231 Computer Science and Programming II
     *	Lab:			    Number 4
     *	FILE:				DrawCanvas.java
     *	TARGET:				Java 5.0 and 6.0
     *****************************************************************/
     
    // Import Core Java packages
    import java.awt.*;
    import java.awt.event.*;
     
    public class DrawCanvas extends Canvas implements MouseListener,
                                                      MouseMotionListener {
     
        // Constants for shapes
        public static final int CIRCLE = 1;
        public static final int ROUNDED_RECTANGLE = 2;
        public static final int RECTANGLE_3D = 3;
        public static final int SQUARE = 4;
        public static final int OVAL = 5;
        public static final int LINE = 6;
     
        // Coordinates of points to draw
        private int x1, y1, x2, y2;
     
        // shape to draw
        private int shape = CIRCLE;
        /**
         * Method to set the shape
         */
        public void setShape(int shape) {
            this.shape = shape;
        }
     
        // filled color
        private Color filledColor = null;
        /**
         * Method to set filled color
         */
        public void setFilledColor(Color color) {
            filledColor = color;
        }
     
        /**
         * Constructor
         */
    	public DrawCanvas() {
    	    addMouseListener(this);
    	    addMouseMotionListener(this);
    	} // end of constructor
     
        /**
         * painting the component
         */
        public void paint(Graphics g) {
     
            // the drawing area
            int x, y, width, height;
     
            // determine the upper-left corner of bounding rectangle
            x = Math.min(x1, x2);
            y = Math.min(y1, y2);
     
            // determine the width and height of bounding rectangle
            width = Math.abs(x1 - x2);
            height = Math.abs(y1 - y2);
     
            if(filledColor != null)
                g.setColor(filledColor);
            switch (shape) {
                case ROUNDED_RECTANGLE :
                    if(filledColor == null)
                        g.drawRoundRect(x, y, width, height, width/4, height/4);
                    else
                        g.fillRoundRect(x, y, width, height, width/4, height/4);
                    break;
                case CIRCLE :
                    int diameter = Math.max(width, height);
                    if(filledColor == null)
                        g.drawOval(x, y, diameter, diameter);
                    else
                        g.fillOval(x, y, diameter, diameter);
                    break;
                case RECTANGLE_3D :
                    if(filledColor == null)
                        g.draw3DRect(x, y, width, height, true);
                    else
                        g.fill3DRect(x, y, width, height, true);
                    break;
            }
        }
     
        /**
         * Implementing MouseListener
         */
        public void mousePressed(MouseEvent event) {
            x1 = event.getX();
            y1 = event.getY();
        }
     
        public void mouseReleased(MouseEvent event) {
            x2 = event.getX();
            y2 = event.getY();
            repaint();
        }
     
        public void mouseClicked(MouseEvent e) {}
        public void mouseEntered(MouseEvent e) {}
        public void mouseExited(MouseEvent e) {}
     
        /**
         * Implementing MouseMotionListener
         */
        public void mouseDragged(MouseEvent event) {
            x2 = event.getX();
            y2 = event.getY();
            repaint();
        }
     
        public void mouseMoved(MouseEvent e) {}
    }
    Last edited by Dellick17; October 22nd, 2010 at 12:52 PM. Reason: forgot highlight


  2. #2
    Administrator copeg's Avatar
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    Default Re: Panel Problems?

    See the following: A Visual Guide to Layout Managers . Using the appropriate layout for the JPanel will give you much more control on where things are displayed.

  3. #3
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    Default Re: Panel Problems?

    Quote Originally Posted by copeg View Post
    See the following: A Visual Guide to Layout Managers . Using the appropriate layout for the JPanel will give you much more control on where things are displayed.
    Oh wow, I just got it to work by changing it into a Grid Layout. I feel really dumb now, was working on that for more than an hour....

    Thank you.

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