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Thread: drawing a BufferedImage onto a JPanel

  1. #1
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    Default drawing a BufferedImage onto a JPanel

    hey guys, i'm relatively new to java programming and recently tried to create a program that displays a BufferedImage onto a JPanel. i don't get any compiler errors when i compile, but the image doesn't show up.
    import javax.imageio.ImageIO;
    import java.io.File;
    import java.awt.image.BufferedImage;
    import java.awt.*;
    import javax.swing.*;
    import java.awt.Graphics;
     
     
    public class ImageEditor{
     
    	public static void main(String[] args) throws java.io.IOException {
    		BufferedImage cat = ImageIO.read( new File("/* File */"));
    		JFrame canvas = new JFrame();
    		canvas.setSize(cat.getWidth()+100,cat.getHeight()+100);
    		canvas.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    		canvas.setTitle("It's a cat.");
    		Container pane = canvas.getContentPane();
    		ColorPanel panel = new ColorPanel(cat);
    		canvas.setVisible(true);
    	}
    }
     
    class ColorPanel extends JPanel{
    	BufferedImage theCat;
    	public ColorPanel(BufferedImage image){
    	theCat = image;
    	}
     
    	public void paintComponent(Graphics g){
    		super.paintComponent(g);
    		Graphics2D g2d = (Graphics2D) g;
    		g2d.drawImage(theCat, null, 50,50);
    	}
    }

    i know i could use ImageIcon for this, but i'm trying to get used to BufferedImage. thanks!


  2. #2
    Administrator copeg's Avatar
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    Default Re: drawing a BufferedImage onto a JPanel

    The panel to which you draw the image is never added to the content pane of the JFrame. Using the dialect of the code you posted, one line should do it
    pane.add(panel);

  3. The Following User Says Thank You to copeg For This Useful Post:

    nemo (October 13th, 2010)

  4. #3
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    Default Re: drawing a BufferedImage onto a JPanel

    Quote Originally Posted by copeg View Post
    The panel to which you draw the image is never added to the content pane of the JFrame. Using the dialect of the code you posted, one line should do it
    pane.add(panel);

    wow.. i feel really dumb right now. i can't believe i forgot that. thank you!

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