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Thread: resetting label text alongside gui

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    Default resetting label text alongside gui

    Hi guys,

    I am a little stuck, the aim it reset the gui and the correct label.

    I only have the gui to reset, how do rest the correct label?(footer)
    Last edited by newtolearningjava; April 26th, 2014 at 05:57 PM.


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    Default Re: resetting label text alongside gui

    What do you mean by "reset"? What have you tried? Where are you stuck?
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    Default Re: resetting label text alongside gui

    reset as in bring the gui back to its original state so the game can be played again. which i can using this code [code] public void reset() {


    i have added a correct label in the code but i am not able to reset the text for that
    Last edited by newtolearningjava; April 26th, 2014 at 05:57 PM.

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    Default Re: resetting label text alongside gui

    Why aren't you able to reset the text for that JLabel?
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    Default Re: resetting label text alongside gui

    i am not sure on how do to this, that is why i asked and created the thread
    Last edited by newtolearningjava; April 14th, 2014 at 08:27 AM.

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    Default Re: resetting label text alongside gui

    You've posted code that sets the text of a JLabel. What is preventing you from using that code on the JLabel you want to reset?

    --- Update ---

    This thread has been cross posted here:

    http://stackoverflow.com/questions/23060521/reset-the-text-for-that-jlabel

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    Default Re: resetting label text alongside gui

    nlmk
    Last edited by newtolearningjava; April 26th, 2014 at 05:58 PM.

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    Default Re: resetting label text alongside gui

    footer.add(new JLabel("Correct: "));
    ...
    footer.add(new JLabel(buttonClicked.getText()));
    You're adding these JLabels to the footer, but you have no reference variable for them, so there's no direct way to set their text to "". But I don't think that's what you really want, I think you want to get rid of them altogether (because new ones will be created during the next game). In that case you're looking for footer.removeAll() and footer.revalidate().

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    Default Re: resetting label text alongside gui

    here is my code i dont think i should get rid of them
    QUESTION IS
    Last edited by newtolearningjava; April 26th, 2014 at 05:58 PM.

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    Default Re: resetting label text alongside gui

    help

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    Default Re: resetting label text alongside gui

    the current code prints out "correct: 1,2,3,4") "1234 are the button click values" once these the game is over i want the label to go blank

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    Default remove text from label

    the current
    Last edited by newtolearningjava; April 26th, 2014 at 05:59 PM.

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    Default Re: remove text from label

    You have this:
    gui.correctLabel.setText("");
    If you don't understand my answer, don't ignore it, ask a question.

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    Default Re: resetting label text alongside gui

    Baffled. I don't understand why the line below won't work.

    label.setText( "" );

    If you can provide more info as to why it is more difficult than that, please do.

    Duplicate threads merged.

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    Default Re: resetting label text alongside gui

    i am not sure why myself, is spent a whole day trying to work it out but i have got no where. please can someone help me my head is going to explode
    Last edited by newtolearningjava; April 26th, 2014 at 05:59 PM.

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    Default Re: resetting label text alongside gui

    If the statement is not executed, the label is not cleared. Is the if statement true?
    if (gui.buttonCounter > gui.ROWS * gui.COLUMNS) {
    Add a println() statement to show the values used in that if statement to see what it sees when it is executed.
    If you don't understand my answer, don't ignore it, ask a question.

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    Default Re: resetting label text alongside gui

    Quote Originally Posted by Norm View Post
    If the statement is not executed, the label is not cleared. Is the if statement true?
    [code]

    Add a println() statement to show the values used in that if statement to see what it sees when it is executed.
    knllkmklkl
    Last edited by newtolearningjava; April 26th, 2014 at 05:59 PM.

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    Default Re: resetting label text alongside gui

    Did you have a question or comment?
    If you don't understand my answer, don't ignore it, ask a question.

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    Default Re: resetting label text alongside gui

    whats wrong with my code? why doesnt the
    Last edited by newtolearningjava; April 26th, 2014 at 06:00 PM.

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    Default Re: resetting label text alongside gui

    why doesnt the correctLabel take the buttonclicked values away from it?
    Sorry, that last post does not make sense. Labels don't interact. It's the code that makes changes to labels.


    What do you expect to be in each label AFTER that code executes?
    Give the name of the label and its expected contents.
    If you don't understand my answer, don't ignore it, ask a question.

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    Default Re: resetting label text alongside gui

    How do
    Last edited by newtolearningjava; April 26th, 2014 at 06:00 PM.

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    Default Re: resetting label text alongside gui

    make the correctLabel to have all the text disappear
    Execute this code:
    correctLabel.setText(" ");

    Is the program executing that code? If not, why isn't it?
    What are the values of the variables used in the if statement that controls if that statement is executed?
    If you don't understand my answer, don't ignore it, ask a question.

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    Default Re: resetting label text alongside gui

    i think what the
    Last edited by newtolearningjava; April 26th, 2014 at 06:00 PM.

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    Default Re: resetting label text alongside gui

    Quote Originally Posted by newtolearningjava View Post
    i think what the problem is that i have a seperate correct label, the label where the buttonclicked are shown is on a newJLabel.
                        footer.add(new JLabel(buttonClicked.getText()));
    Ya, I pointed that out to you several posts ago.

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    Default Re: resetting label text alongside gui

    New labels without reference variables are hard to access if you want to change their values.
    If you don't understand my answer, don't ignore it, ask a question.

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