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Thread: Draw same image in random position with time delay

  1. #1
    Junior Member
    Join Date
    Mar 2013
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    Default Draw same image in random position with time delay

    Hi, I would like to insert the image bomb.png in a random screen position in each 5 seconds(not delete the previous and insert again after 5 seconds, is to add another one) . Can someane help me?

    import java.awt.Graphics;
    import java.awt.Graphics2D;
    import java.awt.Image;
    import javax.swing.ImageIcon;
    import javax.swing.JPanel;
    public class Board extends JPanel {
        Image bomb;
        public Board() {
            ImageIcon ii = new ImageIcon(this.getClass().getResource("bomb.png"));
            bomb = ii.getImage();
        public void paint(Graphics g) {
            Graphics2D g2d = (Graphics2D) g;
            g2d.drawImage(bomb, x, y, null); // x, y are random positions on the screen,

  2. #2
    Super Moderator Norm's Avatar
    Join Date
    May 2010
    Eastern Florida
    Thanked 2,273 Times in 2,244 Posts

    Default Re: Draw same image in random position with time delay

    A couple of techniques:
    Keep a list of the locations to draw the images, add to the list and use that list in the drawing method.
    Define a BufferedImage, draw the next image on that image and draw that image in the painting method.
    If you don't understand my answer, don't ignore it, ask a question.

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