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Thread: Basic Guessing Game

  1. #1
    Join Date
    Oct 2011
    Thanked 0 Times in 0 Posts

    Default Basic Guessing Game

    Hi all, I have created a basic guessing game as follows:

    package latesttasks;
    // Create a basic guessing game, user has to guess 1 - 10, system prints
    // higher, lower, or correct. When correct answer is met, tell the user how 
    // many attempts it took and ask if they would like to play again. 
    import java.util.Random;
    import java.util.Scanner;
    public class Task3 {
        public static void main(String[] args) {
            Scanner scan = new Scanner(System.in);
            Random rand = new Random();
            int number = rand.nextInt(10) + 1;
            int guess;
            System.out.println("Welcome to Dan's Guessing Game");
            System.out.println("Guess the number between 1 and 10");
            guess = scan.nextInt();
            while (guess < number) {
                guess = scan.nextInt();
            while (guess > number) {
                guess = scan.nextInt();
            while (guess == number) {

    Now what i want to do is take this program to the next level.

    Firstly I want the Program to count the user of attempts it took the user to guess correctly and print out a message like.... ''It took you 'x' attempts''

    Secondly I want to add an option for the user to play again at the end, for example print: '' Would you like to play again? y / n. The user would type 'y' to play again, or 'n' to terminate the program.

    Any suggestions ?

    --- Update ---

    Can someone please advise how to wrap my code in color coded tags rather than just plain ?

    Many thanks.

  2. #2
    Super Moderator Norm's Avatar
    Join Date
    May 2010
    Eastern Florida
    Thanked 2,274 Times in 2,245 Posts

    Default Re: Basic Guessing Game

    to count the user of attempts
    Define a variable to hold the count and add one to it each at each attempt.

    option for the user to play again
    Put the code in a while() loop. At the end of the code inside the loop, ask the user if he wants to repeat. If he says no exit the loop.
    If you don't understand my answer, don't ignore it, ask a question.

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