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Thread: help help, ... :) "game of life"

  1. #1
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    Default help help, ... :) "game of life"

    i had a home work about whats called "Game of Life"

    i had to write 4 functions as i did below:

    function 1:

    	public static boolean isInside(boolean[][] cells, int x, int y) {
     
    		if ((cells.length < x) && (cells[0].length < y))
    			return false;
     
    		return true;
     
    	}


    function 2:

    	public static boolean checkCell(boolean[][] cells, int x, int y) {
     
    		if (cells[x][y] == true)
    			return true;
     
    		return false;
     
    	}

    function 3:

    	public static int numberOfNeighbors(boolean[][] cells,int x,int y) {
     
    		int count=0,j=0,i=1,marker=0;
     
    		if (isInside(cells,i,j))
    		{
    			while (marker < 3)
    			{
    				if ((checkCell(cells,x+j,y)) && (cells[x+j][y] != cells[x][y]))
    					count++;
    				if (checkCell(cells,x+j,y+i))
    					count++;
    				if (checkCell(cells,x+j,y-i))
    					count++;
     
    				j=1;
     
    				if (marker == 2)
    					j=-1;
     
    				marker++;
    			}
    		}
     
    		return count;
    	}


    and the important function 4:

    	public static boolean[][] nextGeneration(boolean[][] cells) {
     
     
    		for (int i=0;i<cells.length;i++)
    			for (int j=0;j<cells[0].length;j++)
    				if (isInside(cells,i,j))
    				{
    					if (numberOfNeighbors(cells,i,j) == 3)
    					{
    						cells[i][j] = true;
    					}
    					if ((checkCell(cells,i,j)) && ((numberOfNeighbors(cells,i,j) == 3) || (numberOfNeighbors(cells,i,j) == 2)))
    					{
    						cells[i][j] = true;
    					}
    					else
    					{
    						cells[i][j] = false;
    					}
    				}
     
    		return cells;
    	}

    ,
    ,

    i have to save this file and copy the *.class file to a directory with the prepared files:

    GameOfLife.html,CellSpace.class,GameOfLife.class.

    the problem is when i copy the file and i run the GameOfLife.html.

    which opens this window:

    http://www.ariel.ac.il/cs/pf/bmboaz/...ameOfLife.html

    and works just above.

    but when i put on 3 squares and press "start"

    the error i get is:

    Exception in thread "Thread-11" java.lang.ArrayIndexOutOfBoundsException: -1
    	at NextGeneration.checkCell(NextGeneration.java:19)
    	at NextGeneration.numberOfNeighbors(NextGeneration.java:38)
    	at NextGeneration.nextGeneration(NextGeneration.java:60)
    	at CellSpace.next(CellSpace.java:102)
    	at GameOfLife.run(GameOfLife.java:96)
    	at java.lang.Thread.run(Unknown Source)

    line 19 = if (cells[x][y] == true)

    line 38 = if (checkCell(cells,x+j,y-i))

    line 60 = if (numberOfNeighbors(cells,i,j) == 3)


  2. #2
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    Default Re: help help, ... :) "game of life"

    You should safeguard against the edges of the grid. For example, if you are at the first cell [0][0]. Then for line 38:
    line 38 = if (checkCell(cells,x+j,y-i))
    you will end up checking cell [0][-1], which is out of bounds.

  3. #3
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    Default Re: help help, ... :) "game of life"

    so you mean i have to check if the x,y already on the board
    everytime i call for this function:

    before:

    	public static boolean checkCell(boolean[][] cells, int x, int y) {
     
    			if (cells[x][y] == true)
    				return true;
     
     
    		return false;
     
    	}


    after:

    	public static boolean checkCell(boolean[][] cells, int x, int y) {
     
     
    		if (isInside(cells,x,y))
    		{
    			if (cells[x][y] == true)
    				return true;
     
    		}
    		return false;
     
    	}

  4. #4
    Administrator copeg's Avatar
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    Default Re: help help, ... :) "game of life"

    Yes, but something even more fundamental: examine the isInside function, what if x = 0 and y = -1? You need to safeguard against values greater than the size of the grid, but also less than the size (eg < 0 ). Also, you should safeguard against just x > cells.length or y > cells[0].length

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