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Thread: I'm stuck on my Camelot game

  1. #1
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    Exclamation I'm stuck on my Camelot game

    I'm completely lost, and this is due Monday, March 12th. I've been working on the User class and my setters, getters, and constructor are never happy I've attached my progress so far. If somebody could do just ONE of the Animated subclasses (user, knight, or peasant) i would greatly appreciate it. [I'm using Eclipse (Helios) btw.
    Thank you - stagnit.

    I suggest you check the java docs for this game here: Javadoc documents for Camelot

    Below are the instructions to my assignment:


    You will implement the classes shown in in the figure, along with a Game class which holds the board description. The specific methods that each class will implement are explained in detail in the Javadoc documents for Camelot (which you must read and follow). Notice that the documentation tells you exactly which methods and which properties you need to implement for every class. The Animated class has a protected enum Direction {N,S,E,W}; which shows up as Animated.Direction in the javadocs.

    The program will have a main in the Game class which looks like this:
    Public static void main(String[] args) {
        Scanner keyboard = new Scanner(System.in);
        Game g = new Game();
        g.add(new Sword(3,3));
        User user = new User(1,4);
        g.add(user);
        g.add(new Knight(5,5));
        g.add(new Peasant(9,5));
        g.add(new Peasant(6,7));
        g.add(new Peasant(4,8));
        g.add(new Peasant(7,2));
        g.add(new Peasant(3,5));
        String command = "";
        do {
          System.out.println(g); //print out the game board
          System.out.print("Your move:");
          command = keyboard.next();
          user.move(command); //move the user
          g.moveAll(); //move everyone
          g.resolveConflicts(); //resolve any conflicts between those in the same row,col
        } while (user.isAlive());
     }

    A sample run of the program looks like:

    __________
    ____Y_____
    __________
    ___S_P____
    ________P_
    _____K____
    _______P__
    __P_______
    __________
    _____P____

    Your move:south
    Knight moves S
    Peasant moves E
    Peasant too weak to move.
    Peasant too weak to move.
    Peasant too weak to move.
    Peasant too weak to move.
    Peasant too weak to move.
    __________
    __________
    ____Y_____
    ___S_P____
    ________P_
    __________
    _____K_P__
    __P_______
    __________
    ______P___

    Your move:west
    Knight moves W
    Peasant moves S
    Peasant too weak to move.
    Peasant moves E
    Peasant too weak to move.
    Peasant moves N
    Peasant too weak to move.
    Peasant too weak to move.
    Peasant too weak to move.
    ______P___
    __________
    ___Y______
    ___S_P__P_
    __________
    __________
    ____K___P_
    __P_______
    __________
    __________

    Your move:south
    Knight moves W
    Peasant moves N
    Peasant too weak to move.
    Peasant moves S
    Peasant too weak to move.
    Peasant too weak to move.
    Peasant moves E
    Peasant too weak to move.
    Peasant moves E
    Peasant too weak to move.
    User picks up Sword
    __________
    __________
    __________
    ___Y__P_P_
    __________
    __________
    ___K______
    ___P____P_
    __________
    ______P___

    Your move:east
    Knight moves W
    Peasant too weak to move.
    Peasant too weak to move.
    Peasant moves E
    Peasant too weak to move.
    Peasant moves W
    Peasant too weak to move.
    Peasant too weak to move.
    __________
    __________
    __________
    ____Y_P__P
    __________
    __________
    __K_______
    __P_____P_
    __________
    ______P___

    Your move:east
    Knight moves S
    Peasant too weak to move.
    Peasant moves S
    Peasant too weak to move.
    Peasant moves W
    Peasant too weak to move.
    Peasant too weak to move.
    Peasant moves S
    Peasant too weak to move.
    Bloodthristy Knight kills a P
    __________
    __________
    __________
    _____Y__P_
    ______P___
    __________
    __________
    __K_______
    ________P_
    ______P___

    Your move:south
    Knight moves W
    Peasant moves W
    Peasant too weak to move.
    Peasant moves W
    Peasant too weak to move.
    Peasant moves N
    Peasant too weak to move.
    Peasant moves S
    Peasant too weak to move.
    __________
    __________
    ________P_
    __________
    _____Y____
    ______P___
    __________
    _K________
    _______P__
    _____P____

    Your move:quit
    Knight moves W
    Peasant moves E
    Peasant too weak to move.
    Peasant moves S
    Peasant too weak to move.
    Peasant moves S
    Peasant too weak to move.
    Peasant too weak to move.


    Basically, the user tells the User how to move (N,S,E,W). The knights move randomly (one of N,S,E,W) on each turn. The peasants flip a coin, if heads they stay put otherwise they move randomly (one ofN,S,E,W). The world is 10 by 10 and wraps around.

    The resolveconflicts method is described in the javadocs. It goes over every Thing. If there is another Thing in the same row,col position then, if the Thing is a Knight it kills (removes) any Thing else there. If it is the user then if it finds the sword there it picks it up (thus killing it) and it is it a peasant it kills it.

    I recommend you implement this program in the following order:
    1. The Thing hierarchy, start at the top and work your way down. Start with the properties, then the toString() methods, then the move() methods.
    2. The Game class, its properties and constructor.
    3. Game.toString(), test it.
    4. Game.add()
    5. Game.remove()
    6. Game.thingsAt()
    7. Game.moveAll(): this should just call move() on every thing.
    8. Finally, Game.removeConflicts()
    Attached Files Attached Files
    Last edited by Stagnit; March 9th, 2012 at 11:46 PM.


  2. #2
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    Default Re: I'm stuck on my Camelot game


  3. #3
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    Default Re: I'm stuck on my Camelot game

    Quote Originally Posted by Norm View Post
    yeah...thanks?? I really need help with this

  4. #4
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    Default Re: I'm stuck on my Camelot game

    Please explain and ask some specific questions about it.

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    Default Re: I'm stuck on my Camelot game

    All i'm asking is for someone to download my work so far, and complete either User, Knight, or Peasant class. I should be able to do the rest. I would greatly appreciate it.

  6. #6
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    Default Re: I'm stuck on my Camelot game

    Post your questions here.

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    Default Re: I'm stuck on my Camelot game

    You can't honestly think that what you're asking is at all reasonable? Stop being so lazy and put some effort into it.
    Work on it yourself and come back to us when you've encountered a programming error, and when you do, post a full stack trace of the exception accompanied by the relevant code posted on this page.

    Quote Originally Posted by Stagnit View Post
    yeah...thanks?? I really need help with this
    He was doing what you should have done, so less of the patronising.
    Please use [highlight=Java]//code goes here...[/highlight] tags when posting your code

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