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Thread: Imagedrawing

  1. #1
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    Default Imagedrawing

    Ok so im making my own little 2d game and im trying to make my titlebackground load..

    But everyway i just fail...

    Ingore imports

    /**
    * Sprite class
    * @author - Joe
    * 28/10/2010
    */
    class Sprite {

    public void sprite (Sprite ref) {

    }

    /**
    * Joseph Dilkes
    */
    private static void createAndShowGUI() {
    JFrame frame = new JFrame("Project-Gore Client");
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOS E);
    frame.pack();
    Image image = new ImageIcon("cache/sprites/title.png").getImage();
    frame.setSize(700,500);
    frame.setVisible(true);
    }
    as you can see i have

    Image image = new ImageIcon("cache/sprites/title.png").getImage();
    but it dosent work.

  2. #2
    Administrator copeg's Avatar
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    Default Re: Imagedrawing

    Quote Originally Posted by Ironik View Post
    but it dosent work.
    Please define doesn't work. Exceptions? Null values? No image being drawn? Is your image in the correct location?

  3. #3
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    Default Re: Imagedrawing

    No image being drawn.
    and the answe to you're question the image is in the right location.

  4. #4
    Administrator copeg's Avatar
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    Default Re: Imagedrawing

    The code you posted retrieves said image, but doesn't do anything with it. What do you want to do with the Image once you retrieve it?

  5. #5
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    Default Re: Imagedrawing

    to display on the client..

  6. #6
    Member Darryl.Burke's Avatar
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    Default Re: Imagedrawing

    Lesson: Performing Custom Painting (The Java™ Tutorials > Creating a GUI With JFC/Swing)

    db

  7. The Following User Says Thank You to Darryl.Burke For This Useful Post:

    javapenguin (November 4th, 2010)