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    Re: Java Applet

    Well, how do you draw an image now? Keep in mind that if you're running an applet, you're going to probably want to have the images be relative to the class files and not read from the hard drive (or...
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    Re: Java Applet

    So you only want one applet? Then only one class should extend Applet (or better yet, JApplet).

    Then you just instantiate whatever other classes you want and call them when appropriate. For...
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    Re: Java Applet

    I'm not exactly sure what your actual question is. Which part of this is giving you trouble?
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