I think that your original createImage() method is designed for double buffering, which might explain why it calls repaint(). I don't have time to track down what that method is actually doing behind...
Type: Posts; User: KevinWorkman
I think that your original createImage() method is designed for double buffering, which might explain why it calls repaint(). I don't have time to track down what that method is actually doing behind...
I'm not sure that the original createImage() does what you think it does. Apparently it causes a repaint(). I'm not quite sure why, but I've never seen anybody try to create an image that way. What...