After some playing I think I understand my problem a little better. What I want is to start a specific animation in response to a mouse click, wait for the animation to finish, then perform some...
Type: Posts; User: PotataChipz
After some playing I think I understand my problem a little better. What I want is to start a specific animation in response to a mouse click, wait for the animation to finish, then perform some...
Right, but that's going to make the larger application pretty messy because I might have some loose ends to tie up in the Viewer after calling reset, and then I'll have to rely on my animation...
Copeg, thanks a bunch! I can get the animation working using a swing timer but now I can't seem to understand how to wait for the timer to finish before doing something else to the GUI. I have...
Hi all. I have written a card game using Swing and wanted to use a few small animations here and there to clarify what is going on in a few cases where cards are hidden or revealed. We're talking...