Hello,
which is the most efficient and most flexible way to draw 2-dimensional graphics in a Java program? Is BufferStrategy really so much faster than BufferedImage? Some people recommend to use...
Type: Posts; User: dudel
Hello,
which is the most efficient and most flexible way to draw 2-dimensional graphics in a Java program? Is BufferStrategy really so much faster than BufferedImage? Some people recommend to use...
You could use libgdx or JOGL.
Ok, I understand those arguments against cross posting, but the problem here is that this topic doesn't demand simple and definite answers, but instead some opinions. Anyway, I want to apologise for...
Hello guys,
I want to implement a basic game by using the state machine pattern. It should contain at least the following states: running, paused and stopped.
Perhaps more states could make...