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Type: Posts; User: hellokitty25

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  1. Re: How to synchronised a variable in a class such that the variable will remain each time a thread is run

    Hi To cut short:

    What I want is the Ball class which extend Thread and the main method which start the thread.
    The output should be given that the numOfball initial value is 2 and after 2 it will...
  2. Re: How to synchronised a variable in a class such that the variable will remain each time a thread is run

    Hi In my main program the inital value is 2 and I need to pass it to the class as shown below:
    public static void main(String[] args)
    {
    Ball [] ball = new Ball[5];
    int numOfball = 2;
    for (int i...
  3. Re: How to synchronised a variable in a class such that the variable will remain each time a thread is run

    Hi all instances should shared one value.That is the numOfball will be shared by the instances each time a thread is started.
  4. Re: How to synchronised a variable in a class such that the variable will remain each time a thread is run

    If I do not set it,is there any other ways to get the numOfball in the main program?
  5. Re: How to synchronised a variable in a class such that the variable will remain each time a thread is run

    Hi in the main program there is a return value which will change the value
    numOfball= ball[i].getNum();
  6. Re: How to synchronised a variable in a class such that the variable will remain each time a thread is run

    public class TestBall
    {

    public static void main(String[] args)
    {
    Ball [] ball = new Ball[5];
    int numOfball = 2;

    for (int i = 0; i < ball.length; i++)
    {
  7. Re: How to synchronised a variable in a class such that the variable will remain each time a thread is run

    Hi all

    What I am trying to do is this:

    The output should be:
    Ball0 throw
    Ball6 throw
    Ball7 throw
    Ball8 throw
    Ball0 return
  8. How to synchronised a variable in a class such that the variable will remain each time a thread is run

    Hi all

    Suppose I have a main method that do the following:
    Ball [] ball = new Ball[5];
    private int numOfball = 10;

    for (int i = 0; i < ball.length i++)
    {
    ball[i] = new...
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