Hej,
You should just be able to load an image using ImageIO or something and create your self a BufferedImage and then you can use one of the graphics.drawImage methods to draw this image.
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Type: Posts; User: Json
Hej,
You should just be able to load an image using ImageIO or something and create your self a BufferedImage and then you can use one of the graphics.drawImage methods to draw this image.
...