Wow, that was more trouble than it should have been... I don't like messing around with WINDOWS/system32, but i found out that if you import the .dll files into the project (top level) it works!
Type: Posts; User: helloworld922
Wow, that was more trouble than it should have been... I don't like messing around with WINDOWS/system32, but i found out that if you import the .dll files into the project (top level) it works!
I tried setting up JOGL with eclipse, and followed the instructions on this website. However, I ended up with the same error when i try running the windows initializer and the applet initializer:
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