It's much easier to have a stationary map than a stationary character (at least in the data structure, how you draw it doesn't matter).
Simply having to move every component of the map would take...
Type: Posts; User: helloworld922
It's much easier to have a stationary map than a stationary character (at least in the data structure, how you draw it doesn't matter).
Simply having to move every component of the map would take...