I wonder if what you're looking for is a state system, something like that which can be achieved with a state design pattern. This means that depending upon the state that your program is in will...
Type: Posts; User: curmudgeon
I wonder if what you're looking for is a state system, something like that which can be achieved with a state design pattern. This means that depending upon the state that your program is in will...
Rather than ignore all the discussion there, perhaps it would be best to reactivate that thread and ask for clarification. There's no need to divide a discussion unnecessarily, and in fact some feel...