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Type: Posts; User: Dr.Code

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    Re: Help with collision!

    I am still pretty sure that the error is in the canBeAt() method in the first post!
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    Re: Help with collision!

    SOMEBODY PLEASE HIT ME IN THE HEAD! I have been wrong all along! the look-up Tile array is [y-axis][x-axis] not [x-axis][y-axis]! OMG! But that is easily fixed with a little tweaking on the...
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    Re: Help with collision!

    I just realized it do not! The x axis is moved forward 3 stepes(where i should get the value 3 i get 0) and the y axis is moved back 2 stepes (where I should get 0 i get 2) I will look further in the...
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    Re: Help with collision!

    Im sorry if my message was unclear! I will edit it now!
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    Help with collision!

    Hi, I'm making a simple game, but I have problems with my collision detection! My world is based on tiles with currently four different types: FLOOR, WALL, VOID and PIT.
    You shouldn't be able to...
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