Im stupid, I forgot to call the load() method in the texture object.
Type: Posts; User: nivangerow
Im stupid, I forgot to call the load() method in the texture object.
I have followed a tutorial on how to display an image in OpenGL, and I first had to make a square and then texture it. I have tried
gl.glColor4f(0f,0f,0f,1f); and that works, I can see the square....