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Thread: Math, Poker, Repetition Drilling Program

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    Default Math, Poker, Repetition Drilling Program

    Okay, I have wanted to do this for some time and now I am actually going to get round to it. I'd like to create a program or a routine that "drills" me on certain things that I would like to get better at and repeat them to the point that I instantly know my drills off by heart and can build up my knowledge base in this particular point with 100% accuracy(or work towards this).

    I'd like to call each drill test... a module if you will... and i'd like to be able to add, remove, run concurrent drills with certain results captured at the end of each session.

    How would you guys go about this? Pls bare in my I have zero Java programming experience and I am not in a position to pay anyone to build this, its more a labor of love. I feel like creating some form of .csv IO that links directly into an access database or excel spreadsheet to capture my results... pls advise if there is a better way to do this?

    I feel like that hardest part will be actually building the modules as i have soo many that i'd like to create with limited skills however like i say its going to be a labor of the love making so i will enjoy it


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    Default Re: Math, Poker, Repetition Drilling Program

    Can you explain what "drills" means?
    Is this going to be a GUI program that shows a question and several possible answers that the user needs to select from. Will the choices be recorded?
    What will be the order of the showing of questions: sequential or random?
    Where will the questions/answers be stored?
    If there are more than one set of questions//answers the user should be given a list to chose from.
    If you don't understand my answer, don't ignore it, ask a question.

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    Default Re: Math, Poker, Repetition Drilling Program

    Hey. thanks for the quick reply. Yes sorry, by drill I mean like "army drill" quiz myself on the same info until it becomes an instant known fact to my brain. So at the start of a session, i will load a module and run the quiz with some options, say either run module loop for X mins or Y questions.

    So essentially we are talking about a quiz like program where i can load, unload different tests on certain things but capture the overall results of my performance. In most cases the questions will be calculation based or dependent on referencing lookup tables but initially i just want to start with the easy calculation based stuff. So, only a single answer is required per question and no list will be needed for multiple choice questions or anything like that.

    Primarily the sequence of questions should be random. That said, I'd also like to measure the speed of answer per certain question as i think this is most important when it comes to turning information into autonomous knowledge. And then use the average speed of answer to build some form of algorithm into the random ordering. i.e. the slowest questions will be repeated the most

    To be honest I am very open about how i store the module results data... Excel, CSV file, datatable within the program if possible, textfile, etc I am just looking for a bit of a steer on how a hardened programmer would approach this kind of project.

    Thanks for any guidance you can provide.

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    Default Re: Math, Poker, Repetition Drilling Program

    So the program would show a question with multiple choice answers. The questions and answers would come from a file.
    If you don't understand my answer, don't ignore it, ask a question.

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    Default Re: Math, Poker, Repetition Drilling Program

    No, MOST questions will be calculations in a loop that progresses to the next question once the correct answer is manually typed in. Not multiple choice.

    The questions will be very simple to begin with and then go on to harder things as i get better at programming. The more complex tests will be things like this...

    combos.jpg

    So say a % number will show up in the label box, and i will need to click the command buttons to predict the correct value of combinations that would be expected within that %.

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    Default Re: Math, Poker, Repetition Drilling Program

    Are the answers simple things like numbers that are easily compare against the correct answer?

    Comparing Strings of words or numbers will be be harder to parse and verify as correct.
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    Default Re: Math, Poker, Repetition Drilling Program

    Quote Originally Posted by Norm View Post
    Are the answers simple things like numbers that are easily compare against the correct answer?
    Correct

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    Default Re: Math, Poker, Repetition Drilling Program

    That will make it easier.
    If you don't understand my answer, don't ignore it, ask a question.

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    Default Re: Math, Poker, Repetition Drilling Program

    Yep, so any suggestions about the best way to create the "drilling" program???

    The tests so to speak will be quite easy to build i think once i know what i am doing

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