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Thread: Drawing 3D images

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    Default Drawing 3D images

    I need to know what is the procedure to draw any random 3d image.
    Thanks in advance.


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    Default Re: Drawing 3D images

    3D rendering isn't simple. It requires mechanisms such as shaders, z-buffers, etc. A LOT of complicated math goes into translating 3D coordinate space points onto a 2D pixel grid.

    If you want to render 3D figures in Java, you will need a graphics API capable of such:

    Examples:
    -OpenGL
    -jMonkeyEngine
    -LWJGL
    -Java3D

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    Default Re: Drawing 3D images

    Quote Originally Posted by bgroenks96 View Post
    3D rendering isn't simple. It requires mechanisms such as shaders, z-buffers, etc. A LOT of complicated math goes into translating 3D coordinate space points onto a 2D pixel grid.

    If you want to render 3D figures in Java, you will need a graphics API capable of such:

    Examples:
    -OpenGL
    -jMonkeyEngine
    -LWJGL
    -Java3D
    Along with this, you need Blender to create a 3D image and then use it with any of the above.
    NOTE: As i use Blender You can use any other 3D creator tool.

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