Welcome to the Java Programming Forums


The professional, friendly Java community. 21,500 members and growing!


The Java Programming Forums are a community of Java programmers from all around the World. Our members have a wide range of skills and they all have one thing in common: A passion to learn and code Java. We invite beginner Java programmers right through to Java professionals to post here and share your knowledge. Become a part of the community, help others, expand your knowledge of Java and enjoy talking with like minded people. Registration is quick and best of all free. We look forward to meeting you.


>> REGISTER NOW TO START POSTING


Members have full access to the forums. Advertisements are removed for registered users.

Results 1 to 2 of 2

Thread: Java Gaming Talk

  1. #1
    Junior Member
    Join Date
    Aug 2013
    Posts
    12
    My Mood
    Cheerful
    Thanks
    2
    Thanked 1 Time in 1 Post

    Default Java Gaming Talk

    Hi there, I wanted to start this thread to let people talk about conceptial ideas about game development, specifically in java.
    Please feel free to ask your own questions but I wanted to start by asking peoples opinion on coordinate (as opposed to tile-based) pathfinding. It seems like a hugely key feature to so many games and I cannot for the life of me come up with a feasible approach to the problem. I have read up on many algorithms to complete the task and they seem to approach the problem on a mathmatical level rather than explaining how the pathfinding system should actualy work. I am very interested in knowing how the proffesional developers would approach many of these different problems.

    For some background I have worked with java for over two years and have written many 2D games, many of them using complex AI and tilebased pathfinding systems.

    If anyone has experience with Coordinate pathfinding or would also be interested in being able to, please post some comments on the subject, Thanks!

    (P.s It is my intention to go on to discuss visual effects in games such as fog-of-war and Display issues such as working with different resolutions.)


  2. #2
    Junior Member
    Join Date
    Mar 2014
    Posts
    21
    Thanks
    2
    Thanked 0 Times in 0 Posts

    Default Re: Java Gaming Talk

    I would really love to learn concepts about game development in Java! I have modified a few games and I absolutely love it!

Similar Threads

  1. Gaming code
    By drumrboy13 in forum The Cafe
    Replies: 1
    Last Post: March 1st, 2013, 01:57 AM
  2. Gaming code
    By drumrboy13 in forum What's Wrong With My Code?
    Replies: 0
    Last Post: February 25th, 2013, 05:56 PM
  3. New Java and want to talk theory
    By loui345 in forum Java Networking
    Replies: 2
    Last Post: January 24th, 2013, 07:35 PM
  4. jstl talk mysql iterration problem reg
    By Edde in forum JavaServer Pages: JSP & JSTL
    Replies: 0
    Last Post: September 1st, 2011, 04:53 AM
  5. Gaming Programmer or other needed for company success
    By pachelabaro in forum Paid Java Projects
    Replies: 1
    Last Post: June 16th, 2011, 09:29 AM

Tags for this Thread