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Thread: BufferedImage create flicker in simple code

  1. #1
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    Default BufferedImage create flicker in simple code

    I wrote a complex program that need bufferedImage but it is very flicker, so I simplify it and show it here, but still cannot solve.

    Please help. I am using java 6.0.
    import java.awt.Color;
    import java.awt.Graphics;
    import java.awt.Graphics2D;
    import java.awt.event.ActionEvent;
    import java.awt.event.ActionListener;
    import java.awt.image.BufferedImage;
    import javax.swing.JFrame;
    import javax.swing.JPanel;
    import javax.swing.Timer;
    public class Main {
        Timer timer;
        Mill mill;
        JFrame frame;
        int t=0;
        public Main(){
            frame=new JFrame();
            mill=new Mill();
            frame.getContentPane().add(mill);
            frame.setSize(new java.awt.Dimension(700,700));
            frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
            mill.setPreferredSize(new java.awt.Dimension(800,700));
            frame.setVisible(true);
            frame.pack();
            timer=new Timer(100,new ActionListener() {
                public void actionPerformed(ActionEvent e) {
                    t++;
                    mill.repaint();
                }
            });
            timer.start();
        }
        public static void main(String[] args) {
            new Main();
        }
        BufferedImage buff=new BufferedImage(1,1,BufferedImage.TYPE_INT_RGB);
        class Mill extends JPanel {
            public void paintComponent(Graphics g) {
                super.paintComponent(g);
                Graphics2D g3=(Graphics2D)g;
                {//.. paint only
                    if( buff==null|| buff.getWidth()!=mill.getWidth() || 
                            buff.getHeight()!=mill.getHeight()        
                    ){
                        buff=new BufferedImage(mill.getWidth(),mill.getHeight(),BufferedImage.TYPE_INT_RGB);
                    }
                    Graphics2D g2 = (Graphics2D) buff.createGraphics();
                    g2.setColor(new Color(0,0,100));
                    g2.fillRect( 0,0,600,600);
                    g2.setColor(new Color(0,0,200));
                    g2.fillRect( 0,0,500,500);
                    g2.setColor(new Color(0,0,250));
                    g2.fillRect( 0,0,400,400);
                }
                g3.drawImage( buff,0,0,buff.getWidth(),buff.getHeight(),this);
            }
        }
    }
    result link here
    img145.imageshack.us/i/eatm.jpg/

    Last edited by arnbook; March 12th, 2011 at 12:27 AM.


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