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Thread: Slick2D Runnable Jar Not Running (java.lang.UnsatisfiedLinkError)

  1. #1
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    Default Slick2D Runnable Jar Not Running (java.lang.UnsatisfiedLinkError)

    When I try to run my runnable jar file, it wont do anything. And when I try to run it from the console, it says "java.lang.UnsatisfiedLinkError: no LWJGL in java.library.path..."

    How do I fix this?

    I've specified the path by properties > Libraries > lwjgl.jar > Native Library Location > .... And I chose the right paths. But I still get that java.lang.UnsatisfiedLinkError.

    It says I'm getting an error on line 34 which is:
    appgc = new AppGameContainer(new Game(gamename));

    My whole main class is:
    package net.battleboy;
    import org.newdawn.slick.*;
    import org.newdawn.slick.state.*;
    public class Game extends StateBasedGame {
    	public static final String gamename = "Battle Boy 1.0 ALPHA";
    	public static final int menu = 0;
    	public static final int play = 1;
    	public static final int settings = 2;
    	public Game(String gamename) {
    		this.addState(new Menu(menu));
    		this.addState(new Play(play));
    		this.addState(new Settings(settings));
    	public void initStatesList(GameContainer gc)throws SlickException {
    		this.getState(menu).init(gc, this);
    		this.getState(play).init(gc, this);
    		this.getState(settings).init(gc, this);
    	public static void main(String[] args) {
    		AppGameContainer appgc;
    		try {
    			appgc = new AppGameContainer(new Game(gamename));
    			appgc.setDisplayMode(840, 470, false);
    		}catch(SlickException e) {

  2. #2
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    Default Re: Slick2D Runnable Jar Not Running (java.lang.UnsatisfiedLinkError)

    Welcome to the forum! Thanks for taking the time to learn how to post code correctly. If you haven't already, please read this topic to learn other useful info for new members.

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