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Thread: cannot find symbol

  1. #1
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    Default cannot find symbol

    import java.awt.event.*;
    import javax.swing.*;
    import tict.TicTGui;
     
    import tict.TicTGui;
     
     public class TicT 
    {
    	/*	Variables*/
        private javax.swing.JButton button1;
        private javax.swing.JButton button2;
        private javax.swing.JButton button3;
        private javax.swing.JButton button4;
        private javax.swing.JButton button5;
        private javax.swing.JButton button6;
        private javax.swing.JButton button7;
        private javax.swing.JButton button8;
        private javax.swing.JButton button9;
        private javax.swing.JFrame jFrame1;
     
        private String letter = "";
        public static int count = 0;
     
        /*Make The Window Visible*/
         public void run()
                {
                    new TicTGui().setVisible(true);
                    setCount(1);
     
                }
         // constructor that accepts a TicTGui object
     
        public TicT( TicTGui ticTGui )
        {
            this.ticTGui = ticTGui;
     
        } // end constructor
     
     
     
        private void setCount(int i)
        {
            throw new UnsupportedOperationException("Not yet implemented");
        }
     
    	/*Calculate Who's Turn It Is*/
        public int  WhoToPlay()
        {
     
            if(count == 1 || count == 3 || count == 5 || count == 7 || count == 9|| count == 11)
            {
                letter = "X";
     
            } else
            		if(count == 2 || count == 4 || count == 6 || count == 8 || count == 10)
            {
                letter = "O";
            }
    		return count;
        }
     
    	/*checking who plays*/
       	public void MakeYourMove(int count)
    	{
     
     
        	for(int i=0;i<=9;i++)
        	{
     
        		if(count==1)
        		{
    			 String input = JOptionPane.showInputDialog("welcome  you will take X and computer wiil take O \n Please ENTER number you want to play ");
            		 int pawn = Integer.parseInt(input);
                    //set letter  to choosen buttons
                    switch (input)
                    {
     
                        case "1":
                            ticTGui.setButton1Text( "X" );
                            ticTGui.setButton1Enabled( false );
                            break;
                        case "2":
                            ticTGui.setButton2Text( "X" );
                            ticTGui.setButton2Enabled( false );
                            break;
     
                        default:
                            JOptionPane.showInputDialog("Sorry invalid number entered Please enter a number from 1 to 9 \n Press enter to procced ");
                            break;
                    }
    		    	}
     
    		    	//generating a number to be played by computer
              		  int ran = 1 + (int)(Math.random() * 9);
    		    	//else
    		    		if(count==2)
    		    		{
    		    			 if (ran==1)
    		        		{
                                                button1.setText("O");
    				            button1.setEnabled(false);
     
    		       			 }
    				         else
    				         	if(ran==2)
    				       	{
    				             button2.setText("O");
    				             button2.setEnabled(false);
    				        }
    				         else
    				         	if(ran==3)
    				       	{
    				             button3.setText("0");
    				             button3.setEnabled(false);
    				        }
    				         else
    				         	if(ran==4)
    				       	{
    				             button4.setText("0");
    				             button4.setEnabled(false);
    				        }
    				         else
    				         	if(ran==5)
    				       	{
    				            button5.setText("0");
    				            button5.setEnabled(false);
    				        }
    				         else
    				         	if(ran==6)
    				       	{
    				             button6.setText("O");
    				             button6.setEnabled(false);
    				        }
    				         else
    				         	if(ran==7)
    				       	{
    				             button7.setText("X");
    				             button7.setEnabled(false);
    				        }
    				         else
    				         	if(ran==8)
    				       	{
    				             button8.setText("X");
    				             button8.setEnabled(false);
    				        }
    				         else
    				         	if(ran==9)
    				       	{
    				             button9.setText(letter);
    				             button9.setEnabled(false);
    				    	}
     
        				}
    	}
    	}
    	  public static void main(String args[])
        {
            /*
             * Create and display the form on the EDT
             */
            java.awt.EventQueue.invokeLater(new Runnable()
            {
     
                public void run() 
                {
                    new TicTGui();
                }
            });
     
        } // end method main()
     
    }

    why m i getting ann error"cannot find symbol TicTGui " where i am creating constructor that accepts a TicTGui object
    as well as in my switch statements " ticTGui.setButton1Text( "X" ); "
    "ticTGui.setButton1Enabled( false );"


  2. #2
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    Default Re: cannot find symbol

    With the 'this' keyword, the constructor indicates that an instance variable, ticTGui, exists, but the error is telling you that it can't find that ticTGui was declared. All you have to do is declare it as you've done your other instance variables, "letter", "count", etc.:

    private TicTGui ticTGui;

  3. #3
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    Default Re: cannot find symbol

    man TicTGui is not declared & i code yami le yang casula

  4. #4
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    Default Re: cannot find symbol

    I hope that means I helped.

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