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Type: Posts; User: Aeleck

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    Updating Canvas3D without flicker

    Hello so I'm working on making a engine, and I'm using Java3D, a SimpleUniverse, a Canvas3D, and I understand how to draw, transform, etc. What I'm looking for is how to update the drawing (I have a...
  2. [SOLVED] Re: NullPointerException, but can't figure out why

    That is true.. I guess I was getting lazy. Thanks! And yes, anytime I run through all the points in the array, some of them equal null. And I am trying to figure out why it is null, when it puts in...
  3. [SOLVED] Re: NullPointerException, but can't figure out why

    Sorry :(

    Below is the Renderer class which is used to display objects in the SimpleUniverse.

    public class Renderer {

    Integer numbofobj = 0;
    Integer totalObjects = 0;
    Boolean...
  4. [SOLVED] Re: NullPointerException, but can't figure out why

    Yes, sorry about that. So there's two areas where it's cycling through my x or y values to determine where the partner x or y should be and they look like this:

    for (float y = 0; y1 + y <= y2; y...
  5. [SOLVED] NullPointerException, but can't figure out why

    I'm working on developing my own engine, and at the moment, I have a line segment class that, given a starting x and y, and a ending x and y, it generates all the points based on a 0.02f unit size....
  6. Thread: Hello, Members!

    by Aeleck
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    Hello, Members!

    My name is Adam and I am currently working on developing my own game engine. I am working on it because I always try to learn now skills inside the prog. language. I got started because I was curious...
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