so I have:
spin1 = random.nextInt(4);
System.out.println(spin1 + "");
replay = spin1;
switch (spin1){
case 0:
btnSpinPictures.setIcon(iconPic1);
spin1=0;
Type: Posts; User: WhatIsJavaAnyhow
so I have:
spin1 = random.nextInt(4);
System.out.println(spin1 + "");
replay = spin1;
switch (spin1){
case 0:
btnSpinPictures.setIcon(iconPic1);
spin1=0;
just until the program is closed would be great
ahh that is a very good idea kevin
Now i just need to find a way to record each number that is generated from the previous game, so I can then repeat this sequence. Any ideas on this?
I...
Thanks for a the replies! :)
First, a one arm bandit is basically a fruit machine, where there are three reels with 8 shapes on each. Different combinations win different amounts of money etc.
...
Hi
I'm currently making a one arm bandit for an assignment. One of the features that it needs to have is a button that lets you view a slow motion replay of the previous game.
What kind of code...