I love Isometric 3D. There are a couple of ways to transform Model Coordinates to Screen Coordinates. One is to have x and y just as you would for 2D algebra Cartesian coordinate system and then Z...
Type: Posts; User: arksoft
I love Isometric 3D. There are a couple of ways to transform Model Coordinates to Screen Coordinates. One is to have x and y just as you would for 2D algebra Cartesian coordinate system and then Z...