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Type: Posts; User: Madolite

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  1. [SOLVED] Re: Keeping menus visible in-game after KeyReleased?

    I managed to figure it out:


    // Snipped from my Keyboard class (which implements KeyListener)

    private boolean keySwitch = false;

    public void keyPressed(KeyEvent e)
    {
    keys[e.getKeyCode()]...
  2. [SOLVED] Keeping menus visible in-game after KeyReleased?

    Hey guys, this is probably a noobish question, but I'm just totally mindblank right now:

    So, I've made a boolean array keys[] of size 120 (to include all keys I'm using for my Keyboard class), and...
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    Re: Hey all, Madolite here

    Nice, thanks for the tips. I'll definitely check out Kevin's stuff too. :)
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    Hey all, Madolite here

    I thought I'd join these forums to get some more in-depth understanding of whatever I've missed in Java, as a self-taught. I'm starting out as an indie game developer and I'm getting things done now....
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