I think I found your answer, sir.
call the setTranslateZ() method on that.
For example,
final Sphere earth = new Sphere(400);
earth.setTranslateZ(100);
Type: Posts; User: BurghLeopard
I think I found your answer, sir.
call the setTranslateZ() method on that.
For example,
final Sphere earth = new Sphere(400);
earth.setTranslateZ(100);
Has anyone made a video game in JavaFX 8? I am learning the API now attempting to do so. I'm not sure if it offers a complete set of tools to do so. It might. I haven't figured it all out yet.