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Type: Posts; User: Bingo90

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  1. Re: Java Perlin Noise 1D terrain generation problem

    So it's absoloutely impossible to change the maximum height without changing the gradient?

    --- Update ---

    Okay what changes should I make to my code that is works like I want? How do I check if...
  2. Re: Java Perlin Noise 1D terrain generation problem

    When scaling it it would double the x-size of the "hills" but the gradient would still be too rough.
  3. Re: Java Perlin Noise 1D terrain generation problem

    I can't simply scale it because the tiles are stored in an array. I want to change the generation code to generate better hills and drawing shouldn't change.
  4. Re: Java Perlin Noise 1D terrain generation problem

    Okay what should I change to do this?
  5. Java Perlin Noise 1D terrain generation problem

    I'm using 1D Perlin noise to generate a tile-based world. But the hills that generate are too small. I tried changing the values of the parameters of the PerlinNoise1D method (see below), but that...
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