So it's absoloutely impossible to change the maximum height without changing the gradient?
--- Update ---
Okay what changes should I make to my code that is works like I want? How do I check if...
Type: Posts; User: Bingo90
So it's absoloutely impossible to change the maximum height without changing the gradient?
--- Update ---
Okay what changes should I make to my code that is works like I want? How do I check if...
When scaling it it would double the x-size of the "hills" but the gradient would still be too rough.
I can't simply scale it because the tiles are stored in an array. I want to change the generation code to generate better hills and drawing shouldn't change.
Okay what should I change to do this?
I'm using 1D Perlin noise to generate a tile-based world. But the hills that generate are too small. I tried changing the values of the parameters of the PerlinNoise1D method (see below), but that...