Search:

Type: Posts; User: xpoiled7

Search: Search took 0.09 seconds.

  1. Replies
    13
    Views
    1,768

    Re: 65535 bytes java limit

    So where should I put the codes? In the main method?
    If yes, how can I use it in paint method?

    I'm so sorry. I'm so new at this :(


    Thank you.
  2. Replies
    13
    Views
    1,768

    Re: 65535 bytes java limit

    Thank you so much for the big help sir :)

    I already got it. Hopefully I don't get the 65535 byte error thing again because I started all over again. Let's see if it occurs again :)



    By the...
  3. Replies
    13
    Views
    1,768

    Re: 65535 bytes java limit

    I did what you told me but there's a problem.

    I can only do that on one array(xArray) and not on yArray

    Here's my code

    public void paint(Graphics g){
    Scanner sc = null;
    int i=0;
    try
  4. Replies
    13
    Views
    1,768

    Re: 65535 bytes java limit

    @GregBrannon

    That's what I'm doing :)


    @Norm

    Can you give me a sample code for that please? If that's okay with you :)
  5. Replies
    13
    Views
    1,768

    Re: 65535 bytes java limit

    @KevinWorkman

    I don't know if I can make this clear but I will try :D

    I am drawing an image. In order to do that,
    I use


    so that means I need to declare first an array of coordinates(which...
  6. Replies
    13
    Views
    1,768

    65535 bytes java limit

    Good day everyone!

    First of all, I'm so new in programming, but I'm willing to learn.
    Here's my problem..

    I draw an image, a cartoon characters. I use java language. Yeah, I know how to do...
Results 1 to 6 of 8