What? No, the way I want to do it shouldn't involve all of these steps. When I developed for Android, these were not necessary. I was wondering if it's different for game developing.
Type: Posts; User: CodyMoorea
What? No, the way I want to do it shouldn't involve all of these steps. When I developed for Android, these were not necessary. I was wondering if it's different for game developing.
I don't see why this is necessary... when I could use the "@imgs/l1.png" but its not working. All the information you need should be in the pictures
I didn't understand how you told me to do it
That didn't make sense man. I created a new file in the images folder. That's all I understood
http://s3.amazonaws.com/awesome_screenshot/1908630?AWSAccessKeyId=0R7FMW7AXRVCYMAPTPR2&Expires=1365301114&Signature=mlgMgGmoDyz9MhUdWPQOLvU3FFA%3D
Heres a screenshot...
No problem man. And yes! I put it in a seperate class. This is the full source coede for it. If you want just create a class and add this. There are other ways to do it but I find this easiest.
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I did this and it works for me. This is my code for a game i'm making.
public static void main(String[] args) {
JFrame frame = new JFrame("My Game Alpha v0.1"); // Title
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Hello everyone. Cody here. I was wondering if anyone knew how to add images to a class without having to direct to the C drive? Like add it to the game like in Java development. I'm currently making...