Search:

Type: Posts; User: willberg

Search: Search took 0.09 seconds.

  1. Re: Increasing performance of my graphics routines

    Currently the CPU isn't saturated, so I'm getting a solid 60 FPS. However, the issue is that any graphics done by the CPU is now vying for the same resources as the rest of the game, and even though...
  2. Re: Increasing performance of my graphics routines

    Hi guys, thanks for the replies!

    I had a look at that 2DGraphics - New Features links, and tried simply using
    -Dsun.java2d.opengl=True
    to enable OpenGL on the VM, but that just caused each frame...
  3. Re: Calling a void method into a static void main within same class

    You're welcome :-)

    Glad I could be of assistance.
  4. Re: Calling a void method into a static void main within same class

    You're trying to call FileNotFound with no arguments, but the method you made always needs to have a String (the filename) passed to it.

    So you should use:



    ExceptionHandling fetch = new...
  5. Increasing performance of my graphics routines

    Hi there,

    I'm currently working on a smallish tile-based game with my friend, just a little summer project. We're both pretty square in the middle of 'intermediate' level coders, I would guess.
    ...
Results 1 to 5 of 5