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  1. Re: Perlin Noise (and other Java 2d graphics questions)

    Here's the final version of the code, if anyone's interested. If anyone still has suggestions on how to speed this up (preferably with hardware, I don't think the software is going to get much...
  2. Re: Perlin Noise (and other Java 2d graphics questions)

    For some reason I always forget to use lookup tables :( Thanks, that sped up the calculations.

    I decided to put some code in to time how much it's spending in each section, and ran it on a really...
  3. Perlin Noise (and other Java 2d graphics questions)

    I've been working on a Perlin noise-map cloud generator, but I've run into a few performance issues.

    I've managed to generate a working Perlin noise-map using simple random values put into very...
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