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  1. Thread: 3D Rotations

    by xdonny
    Replies
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    1,582

    Re: 3D Rotations

    Thanks lightOfDay I tried to recreate that but never got anywhere. I've tried again and it's still not working as it should so I'm just going to scrap it and go with helloworld922's suggestion.
  2. Thread: 3D Rotations

    by xdonny
    Replies
    9
    Views
    1,582

    Re: 3D Rotations

    Thank you both for your speedy answers,

    copeg: That division is to plot the X,Y,Z coordinates onto the screen, I think my scaling might be off by quite a bit because it appears to be moving back...
  3. Replies
    2
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    2,378

    Re: Java 2D Multiplayer

    Hello iMarcus,

    TCP and UDP as far as Java sockets are concerned are quite similar in implementation

    UDP uses Datagram packets to transfer the information (with TCP you would simply use...
  4. Replies
    6
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    3,107

    Re: Save java frame as pdf/image.

    Well since there are a lot of parts to your question, I'll break down a few of the terms you should use in your Google search:

    Java Robot Class - For taking pixel data from the screen.
    Creating a...
  5. Thread: 3D Rotations

    by xdonny
    Replies
    9
    Views
    1,582

    3D Rotations

    import java.applet.Applet;
    import java.awt.*;
    import java.util.Timer;
    import java.util.TimerTask;

    public class ThreeD extends Applet {

    float[] x = new float[4];
    float[] y = new float[4];...
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