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Type: Posts; User: poldz123

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  1. Replies
    1
    Views
    892

    right and up action problem

    public void buttons(){
    int c = WHEN_IN_FOCUSED_WINDOW;

    Action right = new AbstractAction() {
    public void actionPerformed(ActionEvent e) {
    player.setVX(2);
    }
    };...
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    940

    my three bottons is not centering

    import java.awt.BorderLayout;
    import java.awt.Image;


    import javax.swing.BoxLayout;
    import javax.swing.JButton;
    import javax.swing.JFrame;

    import javax.swing.JPanel;
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    1,274

    Re: my background always hiding my button

    Thank you very much now it is working. It is the paint method fault. now Im using the paintComponent method. that helps alot.
  4. Replies
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    1,274

    my background always hiding my button

    Hi why is that my background or other images that I paint hides my button??
    17981799


    import java.awt.*;
    import java.awt.event.ActionEvent;
    import java.awt.event.ActionListener;
    import...
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    1,413

    my Button is flickering

    why is that when I put the button on a while statement with other method such as the paint() and the fullscreen method with update.


    public void gameLoop(){
    long startTime =...
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    1,094

    button doesnt shows up on the screen

    Why is that my button doesnt show to the screen BTW I am using a fullscreen instead of JFrame


    public class optionButton extends JPanel{

    public JButton shop;
    public JButton exit;
    public...
  7. Replies
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    1,293

    Clicking the image like a button

    how can I click an image like a button..

    so instead of using the JButton I am using an Image
  8. About deleting image on a certain time without the pausing

    how to delete a picture on the screen on a certain time with out pausing the program..
    cause I used the try and catch with tread.sleep inside and while but it keeps pausing.
    Is there a way to...
  9. Replies
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    1,300

    Re: Shooting animation with one image

    I already me a spacejet image that goies back and fourth using the KeyListener also it shoot one image at a time. thats the only thing I need to fixe for now. can you find me a link on a good example...
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    1,300

    Re: Shooting animation with one image

    shooting ====>>> like space invaders it shoots laser with the same image and it moves

    sample code ==>>> sample code for using the image as a shooting material that create a new image when the...
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    1,300

    Shooting animation with one image

    How do I use one image use it many times as I like.

    like for shooting..

    can someone give me a sample code for it
  12. Re: Why can't I state the values of the constructor??

    I think you need a scanner for each variables.
  13. Thread: Star Loop

    by poldz123
    Replies
    1
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    1,424

    Star Loop

    import java.util.Scanner;


    public class loops {
    public static void main(String[] args) {
    int length;
    int width;
    int count = 0;
    Scanner input = new Scanner (System.in);...
  14. Replies
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    967

    My code is not working (method)

    import java.util.Scanner;

    public class Number {
    private int numberEntered;
    private int firstDigit;
    private int secondDigit;
    private int thirdDigit;
    private int fourthDigit;
    private int...
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    858

    How to loop this??

    How do you loop this code so that if they entered the wrong digits the second time it will go back to "enter number again and start the "if" and "else" statement again"


    public class Assign1 {
    ...
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    Can someone help me about this question

    (blue indicate user entered information, red indicates
    display from program)
    Enter a five digit number: 12345
    The number is
    1
    2
    3
    4
    5
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    can someone please make this code

    Your class should be called Number. It should contain 6 fields of type int
    named correspondingly for numberEntered, firstDigit, secondDigit, thirdDigit,
    fourthDigit and fifthDigit. You should...
  18. Replies
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    1,102

    Can someone help me(Simple coding)

    import java.lang.*; //all import statements must be first
    import java.util.Scanner; //program uses class Scanner
    /** prompts user to enter 10 numbers, then displays largest and
    * average of...
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