Regarding my design recommendations: I figured that the paintAgain method should be where you create your randomized parameters including the rectangle sizes and colors, that would be used in the...
Type: Posts; User: curmudgeon
Regarding my design recommendations: I figured that the paintAgain method should be where you create your randomized parameters including the rectangle sizes and colors, that would be used in the...
You appear to be trying to draw the BufferedImage, art, into itself. Why?
Also, you should be drawing with the BufferedImage's Graphics object outside of the paintComponent method, and you should...