Alright, after examining the rendering code for this Example Java Space Invaders game, I think you need to add the following methods to your Box.Draw() method:
//Add this to beginning of draw()...
Type: Posts; User: Gigggas
Alright, after examining the rendering code for this Example Java Space Invaders game, I think you need to add the following methods to your Box.Draw() method:
//Add this to beginning of draw()...
Based on this LWJGL tutorial, it appears you are missing this line:
// Clear the screen and depth buffer
GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT);
....
This code...