Alright, both my render method and my entityremove method are apart of my EntityFactory object which is shared between threads. If I made both functions synchronized, it means that one function...
Type: Posts; User: RickD
Alright, both my render method and my entityremove method are apart of my EntityFactory object which is shared between threads. If I made both functions synchronized, it means that one function...
I have two threads.
the main thread and the rendering thread.
the main thread constantly iterates through my entities lists and makes them think and does game logic, etc..
the rendering...