Ok, in answer to your first question, you do not have to put the code into a method, it can be placed into a class constructor. This will be called when the object of that class is created:
Case()...
Type: Posts; User: lilroo
Ok, in answer to your first question, you do not have to put the code into a method, it can be placed into a class constructor. This will be called when the object of that class is created:
Case()...
cheers :)
Hey everyone, ive been developing 2D games in java for a while now and i want to make the jump to 3D graphics, has anyone got any ideas as to some good learning resources that i could use for...