Yes, I was already persuaded by a friend to create the game first, the GUI later. I was just trying to think ahead, but I got enough obstacles as it is in this starting phase, like choosing to...
Type: Posts; User: Taliesin
Yes, I was already persuaded by a friend to create the game first, the GUI later. I was just trying to think ahead, but I got enough obstacles as it is in this starting phase, like choosing to...
Thank you.
I've been following a java tutorial regarding Interfaces and Abstract Methods.
As I see it, I can use an interface if I want to re-use some of my classes (to create another card...
I understand I should create classes for the "card", "deck", "player", "layout", the "game rules", etc...
What class should be responsible for assigning a certain .jpg file reference to a given...
I guess I could use GridBag as the main layout.
I don't know how I can get multiple cards on the side columns, overlaying each other. I have to use some sort of resizable Java Swing field which...
Sorry, I meant "what Java Swing objects should I use to represent the columns, the decks, etc...??"
I don't even know what should I use for the game layout (a panel, a frame?).
Thank you.
If so, am I using the right tools?
EDIT : First of all, pardon my english. It's not my native language.
Well, it's a kind of "solitaire" game for two.
Each player has a 39 card deck and a small 13 card deck, both starting face...
Hello.
I am new at programming, but I thought about creating a Card Game using Java.
It is a two player game called "Crapot", and I know the rules very well.
This game uses a lot of "drag...