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Thread: How to create a coin flip program

  1. #1
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    Default How to create a coin flip program

    ok well to start off this is my first time on this forum and hopefully im in the right section, im in a highschool computer programing class and would like to do something with my coin flip class over the winter break, i would like to create a program to click a button and it displayes an animation of a coin fliping and then landing on either heads or tails, this is my current code. (oh yeah using blueJ, i dont know if there is another java programing program just thought id mention that just incase.)

    public class Coin
    {
        // instance variables
        private double value;
     
        /**
         * Constructor for objects of class Coin
         */
        public Coin()
        {
            // initialise instance variables
            value = 0;
        }
     
        /**
         * flip will create a random number between 0 and 1 and store it in value
         *  
         */
        public void flip()
        {
           value = Math.random(); 
     
        }
     
        /** isHeads will return true if the value is less then 0.5
         * 
         *@return true if value < 0.5
         *              false otherwise
         */
        public boolean isHeads()
        {
            if (value < 0.5)
                return true;
            return false;
     
        }
     
            /** istails will return true if the value is greater then or equal to 0.5
         * 
         *@return true if value > 0.5
         *              false otherwise
         */
        public boolean isTails()
        {
            if (value >= 0.5)
                return true;
            return false;
     
        }
     
     
    }
    Last edited by helloworld922; December 20th, 2010 at 05:19 AM.


  2. #2
    Super Moderator helloworld922's Avatar
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    Default Re: How to create a coin flip program

    The way I would recommend getting started with Java GUI programming is with Oracle's Java Swing tutorials (or a good book if you have access to one).

    I would recommend getting familiar with creating simple GUI interfaces (buttons, labels, custom painting, etc.) before attempting something like an animation.

    The animation part can be either difficult or easy, I would recommend starting out with a series of still coin shots and simply switching between the pictures. If you're feeling ambitious, you can try 3D animations via JOGL or LWJGL (jMonkeyEngine might also be a viable and easier alternative).

    I've never personally used BlueJ, I'm kind of an Eclipse fan myself Another good IDE is Netbeans. I believe all three are free (Eclipse and Netbeans are open source, not sure about BlueJ).

  3. The Following User Says Thank You to helloworld922 For This Useful Post:

    mrsaucy (December 20th, 2010)

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