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helloworld922

LWJGL 3D Terrain: Phong lighting implemented

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Finally got the lighting implemented correctly.


I must say I'm very pleased with the way this has turned out. It looks much better than my previous display-list result:



This could be because of the lighting and material settings I have, I'm not entirely sure.

I don't have a lot of time right now so look for tutorials and hints/tips to come in future posts. First I need to re-factor my code and get rid of all the horrible hacked and hard-coded sections
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