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Thread: how to use the keyboard up,down,right,left

  1. #1
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    Post how to use the keyboard up,down,right,left

    Hi, i am making a simple program that uses Graphics and this is the first time that i used this Graphics,now what i want is to move the circle inside in my JFrame and controlled by the arrow up,down,left and right.

    How can i accomplished this.?

    import java.util.*;
    import java.awt.*;
    import javax.swing.*;
     
     
    public class TestPoint extends JFrame 
    {
     
       public TestPoint()
       {
       	     setTitle("Moving circle");
    	     setSize(400,400);
    	     setVisible(true);
    	     setDefaultCloseOperation(EXIT_ON_CLOSE);
     
       }
     
     
    	public void paint(Graphics g)
    	{
     
     
    	    super.paint(g);
     
    	    this.setBackground(Color.white);
    		g.setColor(Color.RED);
    	    g.fillOval(10,100,10,10);
     
     
     
     
    	}
     
     
    	public static void main(String[]c)
    	{
     
    		TestPoint t = new TestPoint();
    	       t.setBackground(Color.white);
     
     
     
    	}
     
    }


  2. #2
    Super Moderator Norm's Avatar
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    Default Re: how to use the keyboard up,down,right,left

    You will need to use a keylistener or key binding so the program will know when one of the keys is pressed and can react to it.
    If you don't understand my answer, don't ignore it, ask a question.

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    Default Re: how to use the keyboard up,down,right,left

    Quote Originally Posted by Norm View Post
    You will need to use a keylistener or key binding so the program will know when one of the keys is pressed and can react to it.
    Hi thank you for the reply, can you please show me example just only to move my circle i really don't have idea on it...this is my first time to use the keylistener i hope you can help me norm.

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    Default Re: how to use the keyboard up,down,right,left

    I would suggest that you use Key Bindings since this is a Swing program, and there's a great tutorial on how to use Key Bindings in the Java tutorials. This will likely help get you started.

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    Default Re: how to use the keyboard up,down,right,left

    Quote Originally Posted by curmudgeon View Post
    I would suggest that you use Key Bindings since this is a Swing program, and there's a great tutorial on how to use Key Bindings in the Java tutorials. This will likely help get you started.

    hi, thank you for the reply, but i was confuse by the example.how do i control it the circle to move?

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    Default Re: how to use the keyboard up,down,right,left

    how do i control it the circle to move?
    Change its x,y location so when the paint method is called it will be drawn at a new location.
    If you don't understand my answer, don't ignore it, ask a question.

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    Default Re: how to use the keyboard up,down,right,left

    Quote Originally Posted by Norm View Post
    Change its x,y location so when the paint method is called it will be drawn at a new location.
    Do you have a snippet on this,can you please show me.

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    Default Re: how to use the keyboard up,down,right,left

    There are lots of code samples on the forum or Google.
    Do a search.

    Change the x,y values in the fillOval() method to use variables instead of hardcoded numbers.
    Then change the values of those variables to change the location of the oval.
    If you don't understand my answer, don't ignore it, ask a question.

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    Default Re: how to use the keyboard up,down,right,left

    Hi, I am having problem on my code it says cannot find symbol

    in this part of code
    int condition = JComponent.WHEN_IN_FOCUSED_WINDOW;
    InputMap inputMap = getInputMap(condition);
    ActionMap actionMap = getActionMap();
    inputMap.put(keyStroke.getKeyStroke(KeyEvent.vk_up _right),"up");
    getActionMap().put("up",up);

    import java.util.*;
    import java.awt.*;
    import javax.swing.*;
    import java.awt.event.*;
     
     
     
    public class TestPoint extends JFrame 
    {
     
      int x = 10;
      int y=100;	
       public TestPoint()
       {
     
       	  int condition = JComponent.WHEN_IN_FOCUSED_WINDOW;
          InputMap inputMap = getInputMap(condition);
          ActionMap actionMap = getActionMap();
       	     setTitle("My Ball");
    	     setSize(400,400);
    	     setVisible(true);
    	     setDefaultCloseOperation(EXIT_ON_CLOSE);
     
    	    Action up = new AbstractAction(){
    	    	public void actionPerformed(ActionEvent e){	    		
    	    		y++;
    	    		repaint();
    	    	}
    	    };
     
     
       	    inputMap.put(keyStroke.getKeyStroke(KeyEvent.vk_up_right),"up");
       	    getActionMap().put("up",up);
     
       }
     
     
    	public void paint(Graphics g)
    	{
    	    super.paint(g);
     
    	    this.setBackground(Color.white);
    		g.setColor(Color.RED);
    	    g.fillOval(x,y,10,10);
     
    	}
     
     
     
    	public static void main(String[]c)
    	{ 
    		TestPoint t = new TestPoint();
    	    t.setBackground(Color.white);
     
    	}
     
     
    }

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    Default Re: how to use the keyboard up,down,right,left

    problem on my code it says cannot find symbol
    Please post the full text of the compiler's error message that shows what symbol can not be found and what source line in the code the error is on.
    If you don't understand my answer, don't ignore it, ask a question.

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