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Thread: frame issues

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    Default frame issues

    Im a student and i have created a game for my first year project. The game consists of trains moving from one side to the other. They are moving at a speed of 1 frame per second and each time you finish the level the speed increases by 1 frame each time. But when it gets to over 5 frames per second the images start to jump and they are not very smooth. I can not make sure how to make it create a smooth pattern across the screen.

    Any idea how to sort it out.

    Thank you for any help.


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    Default Re: frame issues

    Can you post an SSCCE or an MCVE showing what you're doing? Note that this should not be your whole program, just enough to give us a picture of how you're doing your animation. A simple display of a moving circle would be good enough.

    But the short answer to your question is that you need to move your game objects a tiny bit very often (more than 30 times a second) rather than a further distance once per second.
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    Default Re: frame issues

    Quote Originally Posted by vojtech vojtech View Post
    The game consists of trains moving from one side to the other. They are moving at a speed of 1 frame per second and each time you finish the level the speed increases by 1 frame each time. But when it gets to over 5 frames per second the images start to jump and they are not very smooth.
    Please, describe and/or show the code you have used. We can't know at this moment .... are you moving a component at absolute locations? are you using custom painting in an your component? are you using javax.swing.Timer?
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    Default Re: frame issues

    Welcome to the forum! Please read this topic to learn how to post code correctly and other useful info for new members.

    What you've described can be caused by any number of common mistakes made by someone new to animation in Java. We'll be able to help you once you show us the code that matters.

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